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| GLTrackball (GLState &_state) |
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void | set_center (const Vec3f &_center) |
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void | mouse_press (int button, int x, int y) |
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void | mouse_move (int x, int y) |
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void | mouse_release (int button, int x, int y) |
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enum | { ROTATION,
TRANSLATION,
ZOOM
} |
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void | rotation (int x, int y) |
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void | translation (int x, int y) |
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void | zoom (int x, int y) |
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bool | map_to_sphere (const Vec2i &_point, Vec3f &_result) |
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GLState & | glstate_ |
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ACG::Vec3d | center_ |
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Vec2i | last_point_2D_ |
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Vec3f | last_point_3D_ |
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bool | last_point_ok_ |
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enum ACG::GLTrackball:: { ... } | action_ |
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bool | button_down_ [10] |
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Definition at line 79 of file GLTrackball.hh.
The documentation for this class was generated from the following files: