Developer Documentation
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#include <ACG/Scenegraph/SceneGraph.hh>
Public Member Functions | |
FindNodeAction (unsigned int _node_id) | |
constructor: _node_id is the node to be searched for | |
bool | operator() (BaseNode *_node) |
BaseNode * | node_ptr () |
Get the pointer of the node (is 0 if node was not found) | |
Private Attributes | |
unsigned int | node_id_ |
BaseNode * | node_ptr_ |
This action is used to find the node specified by _node_id
in a scenegraph. The result can be accessed by node_ptr() and is 0 if no node with BaseNode::id() equal to _node_id
has been found.
Definition at line 529 of file SceneGraph.hh.