Developer Documentation
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Public Slots | |
int | loadObject (QString _filename) |
bool | saveObject (int _id, QString _filename) |
Signals | |
void | openedFile (int _id) |
void | addEmptyObject (DataType _type, int &_id) |
void | load (QString _filename, DataType _type, int &_id) |
void | save (int _id, QString _filename) |
void | log (Logtype _type, QString _message) |
void | log (QString _message) |
void | updatedObject (int _identifier, const UpdateType &_type) |
Signals inherited from BaseInterface | |
virtual void | updateView () |
Update current view in Main Application. More... | |
virtual void | setSlotDescription (QString _slotName, QString _slotDescription, QStringList _parameters, QStringList _descriptions) |
Set a description for a public slot. More... | |
virtual void | setRenderer (unsigned int _viewer, QString _rendererName) |
Set a renderer for the given viewer. More... | |
Signals inherited from FileInterface | |
virtual void | openedFile (int _id) |
This signal has to be emitted if an object has been loaded from a file. More... | |
Signals inherited from LoadSaveInterface | |
virtual void | save (int _id, QString _filename) |
Save object to a file. More... | |
virtual void | load (QString _filename, DataType _type, int &_id) |
Load object from file with a specific DataType. More... | |
Signals inherited from LoggingInterface | |
virtual void | log (Logtype _type, QString _message)=0 |
virtual void | log (QString _message)=0 |
Signals inherited from ScriptInterface | |
virtual void | scriptInfo (QString _functionWithParameters) |
Emit this signal if a scriptable function is executed. More... | |
virtual void | getScriptingEngine (QScriptEngine *&_engine) |
virtual void | executeScript (QString _script) |
virtual void | getAvailableFunctions (QStringList &_functions) |
Public Member Functions | |
QString | name () |
Return a name for the plugin. More... | |
QString | description () |
Return a description of what the plugin is doing. More... | |
DataType | supportedType () |
Return your supported object type( e.g. DATA_TRIANGLE_MESH ) More... | |
QString | getSaveFilters () |
QString | getLoadFilters () |
QWidget * | saveOptionsWidget (QString) |
QWidget * | loadOptionsWidget (QString) |
Private Slots | |
void | fileOpened (int) |
Private Member Functions | |
void | loadIniFile (INIFile &_ini, int _id) |
Load per object settings. More... | |
void | saveIniFile (INIFile &_ini, int _id) |
Save per object settings. More... | |
void | noguiSupported () |
void | initializePlugin () |
Initialize Plugin. More... | |
template<typename Skeleton > | |
bool | LoadSkeleton (Skeleton *_pSkeleton, QString _filename) |
template<typename Skeleton > | |
bool | SaveSkeleton (Skeleton *_pSkeleton, QString _filename) |
Private Member Functions inherited from BaseInterface | |
virtual | ~BaseInterface () |
Destructor. | |
virtual void | blockScenegraphUpdates (bool _block) |
Tell the core to prevent scenegraph updates. More... | |
virtual void | updatedObject (int _objectId) |
An object has been changed or added by this plugin. More... | |
virtual void | updatedObject (int _identifier, const UpdateType &_type) |
An object has been changed or added by this plugin. More... | |
virtual void | nodeVisibilityChanged (int _identifier) |
A scenegraph node has been shown or hidden. More... | |
virtual void | getCurrentRenderer (unsigned int _viewer, QString &_rendererName) |
Get the current renderer for the given viewer. More... | |
Private Member Functions inherited from FileInterface | |
virtual | ~FileInterface () |
Destructor. | |
virtual bool | saveObject (int _id, QString _filename)=0 |
Save an object from the given file. More... | |
virtual bool | saveObjects (IdList _ids, QString _filename) |
Save multiple objects to one file. More... | |
Private Member Functions inherited from LoadSaveInterface | |
virtual | ~LoadSaveInterface () |
Destructor. | |
virtual void | addEmptyObject (DataType _type, int &_id) |
virtual void | copyObject (int _oldId, int &_newId) |
virtual void | emptyObjectAdded (int _id) |
DEPRECATED HERE (Moved to Type Interface)! Emit this signal if an empty object has been created. More... | |
virtual void | deleteObject (int _id) |
Delete an object This signal can be called from any thread. . More... | |
virtual void | deleteAllObjects () |
Delete all Objects. More... | |
virtual void | getAllFileFilters (QStringList &_filters) |
Get all file filters that are registered. More... | |
Private Member Functions inherited from LoggingInterface | |
virtual | ~LoggingInterface () |
Destructor. | |
Private Member Functions inherited from ScriptInterface | |
virtual | ~ScriptInterface () |
Destructor. | |
virtual void | executeFileScript (QString _filename) |
virtual void | getDescription (QString _function, QString &_description, QStringList &_parameters, QStringList &_descriptions) |
Private Member Functions inherited from INIInterface | |
virtual | ~INIInterface () |
Destructor. | |
Definition at line 65 of file FileSkeleton.hh.
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inlinevirtual |
Return a description of what the plugin is doing.
This function has to return a basic description of the plugin
Implements BaseInterface.
Definition at line 102 of file FileSkeleton.hh.
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virtual |
Return the Qt Filters for File dialogs when loading files (e.g. "Off files ( *.off )" )
Implements FileInterface.
Definition at line 65 of file FileSkeleton.cc.
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virtual |
Get the Qt Filters for Filedialogs when saving files (e.g. "Off files ( *.off )" )
Implements FileInterface.
Definition at line 69 of file FileSkeleton.cc.
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privatevirtual |
Initialize Plugin.
This slot is called if the plugin is loaded and has to be initialized. All initialization stuff in this slot has to stay inside the plugin, no external signals are allowed here (and will be ignored). Don't create any objects via PluginFunctions here. Use the pluginsInitialized() slot for external initialization. After execution of this slot your plugin should be fully functional. Only gui elements may be uninitialized and should be created in pluginsInitialized().
Reimplemented from BaseInterface.
Definition at line 62 of file FileSkeleton.cc.
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privatevirtual |
Load per object settings.
Every time the core opens a settings file containing objects the core will call this slot for each object it finds. The object itself is loaded before the slot is called. Therefore the object is available from within your plugin.
_ini | ini file |
_id | Id of the object to load data for |
Reimplemented from INIInterface.
Definition at line 345 of file FileSkeleton.cc.
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inlinevirtual |
You can provide a special widget showing options for loading your file types depending on the current filter
_currentFilter: one filter from loadFilters
Return 0 when you don't need one
Implements FileInterface.
Definition at line 110 of file FileSkeleton.hh.
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inlinevirtual |
Return a name for the plugin.
This Function has to return the name of the plugin.
Implements BaseInterface.
Definition at line 101 of file FileSkeleton.hh.
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inlineprivatevirtual |
Using this function you can inform the core that your plugin can run without creating a widget. If your plugin does not implement this function, it will not be loaded in scripting mode without gui. You don't have to do anything in this function.
Reimplemented from BaseInterface.
Definition at line 93 of file FileSkeleton.hh.
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privatevirtual |
Save per object settings.
Every time a settings file is created this slot is called once per object. Here you can write additional information handled by your plugin which is attached to the object.
_ini | ini file |
_id | Identifier of the object to save |
Reimplemented from INIInterface.
Definition at line 361 of file FileSkeleton.cc.
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inlinevirtual |
You can provide a special widget showing options for saving your file types depending on the current filter
_currentFilter: one filter from saveFilters
Return 0 when you don't need one
Implements FileInterface.
Definition at line 109 of file FileSkeleton.hh.
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virtual |
Return your supported object type( e.g. DATA_TRIANGLE_MESH )
If you support multiple DataTypes you can combine them bitwise here. The function is used from the load and save code to check if your plugin can handle an object of a given dataType.
Implements FileInterface.
Definition at line 73 of file FileSkeleton.cc.