Developer Documentation
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Handle for a edge entity. More...
Public Member Functions | |
EdgeHandle (int _idx=-1) | |
Public Member Functions inherited from ACG::SceneGraph::OpenMesh::BaseHandle | |
BaseHandle (int _idx=-1) | |
int | idx () const |
Get the underlying index of this handle. | |
bool | is_valid () const |
The handle is valid iff the index is not equal to -1. | |
void | reset () |
reset handle to be invalid | |
void | invalidate () |
reset handle to be invalid | |
bool | operator== (const BaseHandle &_rhs) const |
bool | operator!= (const BaseHandle &_rhs) const |
bool | operator< (const BaseHandle &_rhs) const |
void | __increment () |
void | __decrement () |
void | __increment (int amount) |
void | __decrement (int amount) |
Handle for a edge entity.
Definition at line 139 of file MeshNode2T.cc.