Developer Documentation
|
Public Attributes | |
bool | inputTexCoord_ |
default attributes that should be imported in vertex shader | |
bool | inputColor_ |
bool | inputNormal_ |
bool | passPosVS_ |
default attributes that should be passed down from vertex shader | |
bool | passPosOS_ |
bool | passTexCoord_ |
bool | passColor_ |
bool | passNormalVS_ |
bool | passNormalOS_ |
Definition at line 526 of file MeshNode2T.cc.