Developer Documentation
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#include <ACG/Scenegraph/SceneGraph.hh>
Public Member Functions | |
bool | operator() (BaseNode *_node) |
void | enter (BaseNode *_node) |
void | leave (BaseNode *_node) |
const Vec3d & | bbMin () const |
Returns minimum point of the bounding box. | |
const Vec3d & | bbMax () const |
Returns maximum point of the bounding box. | |
Private Attributes | |
Vec3d | bbMin_ |
Vec3d | bbMax_ |
GLState | state_ |
Collect bounding box information from all nodes, using the BaseNode::boundingBox() method. The result can be accessed by bbMin() and bbMax(), yielding the 2 extreme corners of the bounding box.
Definition at line 368 of file SceneGraph.hh.