Developer Documentation
|
Signals | |
void | signalNodeChanged (ACG::SceneGraph::BaseNode *_node) |
Public Member Functions | |
QtShaderDialog (QWidget *_parent, SceneGraph::ShaderNode *_node) | |
Private Slots | |
void | applyChanges () |
void | undoChanges () |
void | reject () |
void | comboChanged (int index) |
Private Attributes | |
SceneGraph::ShaderNode * | node_ |
Ui::QtShaderDialogUi | ui_ |
Definition at line 87 of file QtShaderDialog.hh.