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SceneGraphAnalysis.hh
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41 
42 
43 
44 #ifndef SCENEGRAPHANALYSIS_HH
45 #define SCENEGRAPHANALYSIS_HH
46 
47 #include <ACG/Config/ACGDefines.hh>
48 #include <ACG/GL/GLState.hh>
50 
51 
59 //== INCLUDES =================================================================
60 
61 //== NAMESPACES ===============================================================
62 
63 namespace ACG {
64 namespace SceneGraph {
65 
66 //== FORWARDDECLARATIONS ======================================================
67 
68 ACGDLLEXPORT
70  unsigned int& _maxPasses,
71  ACG::Vec3d& _bbmin,
72  ACG::Vec3d& _bbmax);
73 
74 //=============================================================================
75 } // namespace SceneGraph
76 } // namespace ACG
77 //=============================================================================
78 #endif //SCENEGRAPHANALYSIS_HH
Namespace providing different geometric functions concerning angles.
void analyzeSceneGraph(ACG::SceneGraph::BaseNode *_root, unsigned int &_maxPasses, ACG::Vec3d &_bbmin, ACG::Vec3d &_bbmax)
Analyze the SceneGraph <ACG/Scenegraph/SceneGraphAnalysis.hh>