Developer Documentation
SelectionObjectMarker.cc
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41 
42 
43 
45 #include "SelectionObjectMarker.hh"
46 
47 namespace VSI {
48 
49 //******************************************************************************
50 
51 static const ACG::Vec4f disabled_color (0.4f,0.4f,0.4f,1.0f);
52 static const ACG::Vec4f selected_color (0.0f,1.0f,0.0f,0.5f);
53 
54 //******************************************************************************
55 
57 {
58  if (_obj->flag("vsi_objectId_disabled"))
59  {
60  _reference = 1;
61  return true;
62  }
63  else if (_obj->flag("vsi_objectId_selected"))
64  {
65  _reference = 2;
66  return true;
67  }
68 
69  return false;
70 }
71 
72 bool SelectionObjectMarker::blendForStencilRefNumber(GLuint _reference, GLenum & _src, GLenum & _dst, ACG::Vec4f & _color)
73 {
74  switch (_reference)
75  {
76  case 1:
77  _src = GL_ZERO;
78  _dst = GL_SRC_COLOR;
79  _color = disabled_color;
80  return true;
81  case 2:
82  _src = GL_SRC_ALPHA;
83  _dst = GL_ONE_MINUS_SRC_ALPHA;
84  _color = selected_color;
85  return true;
86  default:
87  return false;
88  }
89  return false;
90 }
91 
92 } // namespace VSI
bool stencilRefForObject(BaseObjectData *_obj, GLuint &_reference)
bool blendForStencilRefNumber(GLuint _reference, GLenum &_src, GLenum &_dst, ACG::Vec4f &_color)
bool flag(QString _flag)
Definition: BaseObject.cc:299