56 #ifndef COORDSYSOBJECT_HH 57 #define COORDSYSOBJECT_HH 143 bool picked( uint _node_idx );
172 #endif // COORDSYSOBJECT_HH defined virtual QString getObjectinfo()
Get all Info for the Object as a string.
virtual bool picked(uint _node_idx)
detect if the node has been picked
virtual void setName(QString _name) override
path to the file from which the object is loaded ( defaults to "." )
const UpdateType UPDATE_ALL(UpdateTypeSet(1))
Identifier for all updates.
Node for displaying coordinate systems.
virtual void enablePicking(bool _enable)
virtual void cleanup() override
CoordsysNode * coordsysNode_
Get the scenegraph Node.
virtual void update(UpdateType _type=UPDATE_ALL) override
This function is called to update the object.
virtual BaseObject * copy()
Returns a full copy of the object.
virtual bool pickingEnabled()