Developer Documentation
|
Public Types | |
typedef OpenMeshTriangleBSPTraits< Mesh > | Traits |
typedef TriangleBSPT< Traits > | Base |
typedef Traits::Scalar | Scalar |
Public Types inherited from TriangleBSPT< OpenMeshTriangleBSPTraits< Mesh > > | |
typedef BSPImplT< TriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > > > | Base |
typedef Base::Scalar | Scalar |
Public Types inherited from BSPImplT< TriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > > > | |
typedef TriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > > ::Traits | Traits |
typedef TriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > > ::Handle | Handle |
typedef TriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > > ::Point | Point |
typedef TriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > > ::Scalar | Scalar |
typedef TriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > > ::Node | Node |
typedef TriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > > ::Handles | Handles |
typedef TriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > > ::HandleIter | HandleIter |
typedef std::vector< std::pair< Handle, Scalar > > | RayCollision |
Store nearest neighbor information. | |
Public Types inherited from TriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > > | |
typedef OpenMeshTriangleBSPTraits< Mesh > | Traits |
typedef OpenMeshTriangleBSPTraits< Mesh > ::Point | Point |
typedef OpenMeshTriangleBSPTraits< Mesh > ::Handle | Handle |
typedef OpenMeshTriangleBSPTraits< Mesh > ::Node | Node |
typedef Point::value_type | Scalar |
typedef ACG::Geometry::PlaneT< Scalar > | Plane |
typedef std::vector< Handle > | Handles |
typedef Handles::iterator | HandleIter |
Public Member Functions | |
OpenMeshTriangleBSPT (const Mesh &_mesh, const Scalar &_infinity=std::numeric_limits< Scalar >::infinity()) | |
Public Member Functions inherited from TriangleBSPT< OpenMeshTriangleBSPTraits< Mesh > > | |
TriangleBSPT (const OpenMeshTriangleBSPTraits< Mesh > &_traits, const Scalar &_infinity=std::numeric_limits< Scalar >::infinity()) | |
Public Member Functions inherited from BSPImplT< TriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > > > | |
BSPImplT (const Traits &_traits, const Scalar &_infinity=std::numeric_limits< Scalar >::infinity()) | |
NearestNeighbor | nearest (const Point &_p) const |
Return handle of the nearest neighbor face. | |
RayCollision | raycollision (const Point &_p, const Point &_r) const |
intersect mesh with ray More... | |
RayCollision | directionalRaycollision (const Point &_p, const Point &_r) const |
intersect mesh with ray More... | |
RayCollision | nearestRaycollision (const Point &_p, const Point &_r) const |
intersect mesh with ray More... | |
void | intersectBall (const Point &_c, Scalar _r, Callback _callback) const |
intersect mesh with open ball More... | |
Public Member Functions inherited from TriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > > | |
TriangleBSPCoreT (const OpenMeshTriangleBSPTraits< Mesh > &_traits) | |
~TriangleBSPCoreT () | |
Destructor. | |
void | reserve (size_t _n) |
Reserve memory for _n entries. | |
void | push_back (Handle _h) |
Add a handle to the BSP. | |
bool | empty () |
size_t | size () |
void | build (unsigned int _max_handles, unsigned int _max_depth) |
void | visualizeTree (MeshT *_object, int _max_depth) |
Create a PolyMesh object that visualizes the bounding boxes of the BSP tree. More... | |
Additional Inherited Members | |
Protected Attributes inherited from TriangleBSPCoreT< OpenMeshTriangleBSPTraits< Mesh > > | |
OpenMeshTriangleBSPTraits< Mesh > | traits_ |
Handles | handles_ |
Node * | root_ |
int | nodes |
int | n_triangles |
Definition at line 212 of file TriangleBSPT.hh.