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elementInOut.hh
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49 #ifndef VSI_ELEMENTINOUT_HH
50 #define VSI_ELEMENTINOUT_HH
51 
52 //== INCLUDES =================================================================
53 
54 #include <QList>
55 
56 //== FORWARDDECLARATIONS ======================================================
57 class QGraphicsItem;
58 
59 //== NAMESPACES ===============================================================
60 namespace VSI {
61 
62 //== FORWARDDECLARATIONS ======================================================
63 class Text;
64 class ConnectionPoint;
65 class Connection;
66 class InOut;
67 class GraphicsScene;
68 class SceneElement;
69 
70 //== CLASS DEFINITION =========================================================
71 
75 class ElementInOut {
76 
77  public:
78 
80  enum Type {
81  TypeInput,
82  TypeOutput
83  };
84 
86  ElementInOut (InOut *_io, SceneElement *_parent);
87 
89  virtual ~ElementInOut ();
90 
92  virtual Type type () const = 0;
93 
95  ConnectionPoint *connectionPointItem () const { return conn_; }
96 
98  Text *typeTextItem () const { return typeText_; }
99 
101  Text *descriptionTextItem () const { return descText_; }
102 
104  QList<Connection *> connections () const { return connections_; };
105 
107  virtual void addConnection (Connection *_conn);
108 
110  virtual void removeConnection (Connection *_conn);
111 
113  bool validConnection (ElementInOut *_e);
114 
116  InOut* inOut () const { return io_; };
117 
119  SceneElement* element() { return element_; };
120 
121  private:
122 
124  ElementInOut( const ElementInOut& _orig );
125 
126  InOut *io_;
127  SceneElement *element_;
128 
129  ConnectionPoint *conn_;
130  Text *typeText_;
131  Text *descText_;
132 
133  QList<Connection *> connections_;
134 };
135 
136 //=============================================================================
137 }
138 //=============================================================================
139 
140 #endif
bool validConnection(ElementInOut *_e)
Can this input/output be connected to _e.
virtual void removeConnection(Connection *_conn)
Remove the Connection.
ElementInOut(InOut *_io, SceneElement *_parent)
Constructor.
Definition: elementInOut.cc:74
InOut * inOut() const
InOut context object.
Text * descriptionTextItem() const
Short description widget.
QList< Connection * > connections() const
Connections.
ConnectionPoint * connectionPointItem() const
Connection point widget.
Definition: elementInOut.hh:95
SceneElement * element()
Scene element.
virtual void addConnection(Connection *_conn)
Add the connection.
virtual ~ElementInOut()
Destructor.
virtual Type type() const =0
Type.
Text * typeTextItem() const
Type text widget.
Definition: elementInOut.hh:98