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ACG::SceneGraph::OpenMesh::PropertyT< bool > Class Template Reference
Inheritance diagram for ACG::SceneGraph::OpenMesh::PropertyT< bool >:
ACG::SceneGraph::OpenMesh::BaseProperty

Public Types

typedef std::vector< bool > vector_type
 
typedef bool value_type
 
typedef vector_type::reference reference
 
typedef
vector_type::const_reference 
const_reference
 

Public Member Functions

 PropertyT (const std::string &_name="<unknown>")
 
virtual void reserve (size_t _n)
 Reserve memory for n elements.
 
virtual void resize (size_t _n)
 Resize storage to hold n elements.
 
virtual void clear ()
 Clear all elements and free memory.
 
virtual void push_back ()
 Extend the number of elements by one.
 
virtual void swap (size_t _i0, size_t _i1)
 Let two elements swap their storage place.
 
virtual void copy (size_t _i0, size_t _i1)
 Copy one element to another.
 
virtual void set_persistent (bool _yn)
 
virtual size_t n_elements () const
 Number of elements in property.
 
virtual size_t element_size () const
 Size of one element in bytes or UnknownSize if not known.
 
virtual size_t size_of () const
 Return size of property in bytes.
 
virtual size_t size_of (size_t _n_elem) const
 
size_t store (std::ostream &_ostr, bool) const
 Store self as one binary block.
 
size_t restore (std::istream &_istr, bool)
 
vector_type & data_vector ()
 Get reference to property vector (be careful, improper usage, e.g. resizing, may crash OpenMesh!!!)
 
const vector_type & data_vector () const
 Const access to property vector.
 
reference operator[] (int _idx)
 Access the i'th element. No range check is performed!
 
const_reference operator[] (int _idx) const
 Const access to the i'th element. No range check is performed!
 
PropertyT< bool > * clone () const
 Make a copy of self.
 
- Public Member Functions inherited from ACG::SceneGraph::OpenMesh::BaseProperty
 BaseProperty (const std::string &_name="<unknown>")
 Default constructor. More...
 
 BaseProperty (const BaseProperty &_rhs)
 Copy constructor.
 
virtual ~BaseProperty ()
 Destructor.
 
const std::string & name () const
 Return the name of the property.
 
virtual void stats (std::ostream &_ostr) const
 
bool persistent (void) const
 Returns true if the persistent flag is enabled else false.
 

Private Attributes

vector_type data_
 

Additional Inherited Members

- Static Public Attributes inherited from ACG::SceneGraph::OpenMesh::BaseProperty
static const size_t UnknownSize = size_t(-1)
 Indicates an error when a size is returned by a member.
 
- Protected Member Functions inherited from ACG::SceneGraph::OpenMesh::BaseProperty
template<typename T >
void check_and_set_persistent (bool _yn)
 

Detailed Description

template<>
class ACG::SceneGraph::OpenMesh::PropertyT< bool >

Property specialization for bool type.

The data will be stored as a bitset.

Definition at line 227 of file MeshNode2T.cc.

Member Function Documentation

size_t ACG::SceneGraph::OpenMesh::PropertyT< bool >::restore ( std::istream &  _istr,
bool  _swap 
)
inlinevirtual

Restore self from a binary block. Uses reserve() to set the size of self before restoring.

Implements ACG::SceneGraph::OpenMesh::BaseProperty.

Definition at line 307 of file MeshNode2T.cc.

virtual void ACG::SceneGraph::OpenMesh::PropertyT< bool >::set_persistent ( bool  _yn)
inlinevirtual

Enable or disable persistency. Self must be a named property to enable persistency.

Implements ACG::SceneGraph::OpenMesh::BaseProperty.

Definition at line 255 of file MeshNode2T.cc.

virtual size_t ACG::SceneGraph::OpenMesh::PropertyT< bool >::size_of ( size_t  _n_elem) const
inlinevirtual

Estimated size of property if it has _n_elem elements. The member returns UnknownSize if the size cannot be estimated.

Reimplemented from ACG::SceneGraph::OpenMesh::BaseProperty.

Definition at line 263 of file MeshNode2T.cc.


The documentation for this class was generated from the following file: