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ACG::SceneGraph::MouseEventAction Class Reference

#include <ACG/Scenegraph/SceneGraph.hh>

Public Member Functions

 MouseEventAction (QMouseEvent *_event, GLState &_state)
 
bool operator() (BaseNode *_node)
 

Private Attributes

GLStatestate_
 
QMouseEvent * event_
 

Detailed Description

This action is used to give mouse events to scenegraph nodes like e.g. the manipulator nodes.

Note
This class implements an action that should be used as a parameter for the traverse() functions.

Definition at line 805 of file SceneGraph.hh.


The documentation for this class was generated from the following file: