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| ImporterT (Mesh &_mesh) |
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virtual VertexHandle | add_vertex (const Vec3f &_point) |
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virtual VertexHandle | add_vertex () |
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virtual FaceHandle | add_face (const VHandles &_indices) |
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virtual void | set_point (VertexHandle _vh, const Vec3f &_point) |
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virtual void | set_normal (VertexHandle _vh, const Vec3f &_normal) |
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virtual void | set_color (VertexHandle _vh, const Vec4uc &_color) |
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virtual void | set_color (VertexHandle _vh, const Vec3uc &_color) |
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virtual void | set_color (VertexHandle _vh, const Vec4f &_color) |
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virtual void | set_color (VertexHandle _vh, const Vec3f &_color) |
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virtual void | set_texcoord (VertexHandle _vh, const Vec2f &_texcoord) |
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virtual void | set_texcoord (HalfedgeHandle _heh, const Vec2f &_texcoord) |
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virtual void | set_texcoord (VertexHandle _vh, const Vec3f &_texcoord) |
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virtual void | set_texcoord (HalfedgeHandle _heh, const Vec3f &_texcoord) |
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virtual void | set_color (EdgeHandle _eh, const Vec4uc &_color) |
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virtual void | set_color (EdgeHandle _eh, const Vec3uc &_color) |
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virtual void | set_color (EdgeHandle _eh, const Vec4f &_color) |
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virtual void | set_color (EdgeHandle _eh, const Vec3f &_color) |
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virtual void | set_normal (FaceHandle _fh, const Vec3f &_normal) |
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virtual void | set_color (FaceHandle _fh, const Vec3uc &_color) |
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virtual void | set_color (FaceHandle _fh, const Vec4uc &_color) |
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virtual void | set_color (FaceHandle _fh, const Vec3f &_color) |
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virtual void | set_color (FaceHandle _fh, const Vec4f &_color) |
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virtual void | add_face_texcoords (FaceHandle _fh, VertexHandle _vh, const std::vector< Vec2f > &_face_texcoords) |
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virtual void | add_face_texcoords (FaceHandle _fh, VertexHandle _vh, const std::vector< Vec3f > &_face_texcoords) |
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virtual void | set_face_texindex (FaceHandle _fh, int _texId) |
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virtual void | add_texture_information (int _id, std::string _name) |
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virtual BaseKernel * | kernel () |
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bool | is_triangle_mesh () const |
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void | reserve (unsigned int nV, unsigned int nE, unsigned int nF) |
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size_t | n_vertices () const |
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size_t | n_faces () const |
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size_t | n_edges () const |
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void | prepare () |
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void | finish () |
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template<class Mesh>
class ACG::SceneGraph::OpenMesh::IO::ImporterT< Mesh >
This class template provides an importer module for OpenMesh meshes.
Definition at line 85 of file MeshNode2T.cc.