auto-discover normals / colors / uvs in OpenMesh rendering methods
Maybe draw_openmesh
/ display_openmesh
should try to find out whether the supplied mesh has (valid?) data for its built-in normal / color / uv properties and, if so, use them.
Maybe draw_openmesh
/ display_openmesh
should try to find out whether the supplied mesh has (valid?) data for its built-in normal / color / uv properties and, if so, use them.