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  • Dario Seyb's avatar
    Added mesh/edge list/point list class to encapsulate geometry + attributes · 70cd9627
    Dario Seyb authored
    Meshes can be polygonal, they will get automatically triangulated before
    rendering.
    Face attributes for polygonal meshes are per polygon and are automatically
    associated with the relevant triangles after triangulization.
    Meshes with mixed face valence are supported.
    See MixedValenceTest for an example.
    70cd9627