/*===========================================================================*\ * * * OpenVolumeMesh * * Copyright (C) 2011 by Computer Graphics Group, RWTH Aachen * * www.openvolumemesh.org * * * *---------------------------------------------------------------------------* * This file is part of OpenVolumeMesh. * * * * OpenVolumeMesh is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version with the * * following exceptions: * * * * If other files instantiate templates or use macros * * or inline functions from this file, or you compile this file and * * link it with other files to produce an executable, this file does * * not by itself cause the resulting executable to be covered by the * * GNU Lesser General Public License. This exception does not however * * invalidate any other reasons why the executable file might be * * covered by the GNU Lesser General Public License. * * * * OpenVolumeMesh is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU LesserGeneral Public * * License along with OpenVolumeMesh. If not, * * see . * * * \*===========================================================================*/ /*===========================================================================*\ * * * $Revision$ * * $Date$ * * $LastChangedBy$ * * * \*===========================================================================*/ #define RESOURCEMANAGERT_CC #include "ResourceManager.hh" #include "PropertyDefines.hh" #include "PropertyPtr.hh" namespace OpenVolumeMesh { template VertexPropertyT ResourceManager::request_vertex_property(const std::string& _name) { for(std::vector::iterator it = vertex_props_.begin(); it != vertex_props_.end(); ++it) { if((*it)->persistent() && (*it)->name() == _name) { VertexPropertyT* prop = dynamic_cast*>(*it); if(prop != NULL) { return *prop; } } } VertexPropHandle handle = vertex_props_.size(); VertexPropertyT* prop = new VertexPropertyT(_name, *this, handle); (*prop)->resize(n_vertices()); // Store property pointer vertex_props_.push_back(prop); // Decrease reference counter by one // since the property is going to be copied // on return --(*prop).h_->count_; return *prop; } template EdgePropertyT ResourceManager::request_edge_property(const std::string& _name) { for(std::vector::iterator it = edge_props_.begin(); it != edge_props_.end(); ++it) { if((*it)->persistent() && (*it)->name() == _name) { EdgePropertyT* prop = dynamic_cast*>(*it); if(prop != NULL) { return *prop; } } } EdgePropHandle handle = edge_props_.size(); EdgePropertyT* prop = new EdgePropertyT(_name, *this, handle); (*prop)->resize(n_edges()); // Store property pointer edge_props_.push_back(prop); // Decrease reference counter by one // since the property is going to be copied // on return --(*prop).h_->count_; return *prop; } template HalfEdgePropertyT ResourceManager::request_halfedge_property(const std::string& _name) { for(std::vector::iterator it = halfedge_props_.begin(); it != halfedge_props_.end(); ++it) { if((*it)->persistent() && (*it)->name() == _name) { HalfEdgePropertyT* prop = dynamic_cast*>(*it); if(prop != NULL) { return *prop; } } } HalfEdgePropHandle handle = halfedge_props_.size(); HalfEdgePropertyT* prop = new HalfEdgePropertyT(_name, *this, handle); (*prop)->resize(n_halfedges()); // Store property pointer halfedge_props_.push_back(prop); // Decrease reference counter by one // since the property is going to be copied // on return --(*prop).h_->count_; return *prop; } template FacePropertyT ResourceManager::request_face_property(const std::string& _name) { for(std::vector::iterator it = face_props_.begin(); it != face_props_.end(); ++it) { if((*it)->persistent() && (*it)->name() == _name) { FacePropertyT* prop = dynamic_cast*>(*it); if(prop != NULL) { return *prop; } } } FacePropHandle handle = face_props_.size(); FacePropertyT* prop = new FacePropertyT(_name, *this, handle); (*prop)->resize(n_faces()); // Store property pointer face_props_.push_back(prop); // Decrease reference counter by one // since the property is going to be copied // on return --(*prop).h_->count_; return *prop; } template HalfFacePropertyT ResourceManager::request_halfface_property(const std::string& _name) { for(std::vector::iterator it = halfface_props_.begin(); it != halfface_props_.end(); ++it) { if((*it)->persistent() && (*it)->name() == _name) { HalfFacePropertyT* prop = dynamic_cast*>(*it); if(prop != NULL) { return *prop; } } } HalfFacePropHandle handle = halfface_props_.size(); HalfFacePropertyT* prop = new HalfFacePropertyT(_name, *this, handle); (*prop)->resize(n_halffaces()); // Store property pointer halfface_props_.push_back(prop); // Decrease reference counter by one // since the property is going to be copied // on return --(*prop).h_->count_; return *prop; } template CellPropertyT ResourceManager::request_cell_property(const std::string& _name) { for(std::vector::iterator it = cell_props_.begin(); it != cell_props_.end(); ++it) { if((*it)->persistent() && (*it)->name() == _name) { CellPropertyT* prop = dynamic_cast*>(*it); if(prop != NULL) { return *prop; } } } CellPropHandle handle = cell_props_.size(); CellPropertyT* prop = new CellPropertyT(_name, *this, handle); (*prop)->resize(n_cells()); // Store property pointer cell_props_.push_back(prop); // Decrease reference counter by one // since the property is going to be copied // on return --(*prop).h_->count_; return *prop; } template MeshPropertyT ResourceManager::request_mesh_property(const std::string& _name) { for(std::vector::iterator it = mesh_props_.begin(); it != mesh_props_.end(); ++it) { if((*it)->persistent() && (*it)->name() == _name) { MeshPropertyT* prop = dynamic_cast*>(*it); if(prop != NULL) { return *prop; } } } MeshPropHandle handle = mesh_props_.size(); MeshPropertyT* prop = new MeshPropertyT(_name, *this, handle); (*prop)->resize(1u); // Store property pointer mesh_props_.push_back(prop); // Decrease reference counter by one // since the property is going to be copied // on return --(*prop).h_->count_; return *prop; } } // Namespace OpenVolumeMesh