#!/bin/bash COMPILER=$1 LANGUAGE=$2 # Exit script on any error set -e OPTIONS="" BUILDPATH="" if [ "$COMPILER" == "gcc" ]; then echo "Building with GCC"; BUILDPATH="gcc" elif [ "$COMPILER" == "clang" ]; then OPTIONS="$OPTIONS -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang" echo "Building with CLANG"; BUILDPATH="clang" fi if [ "$LANGUAGE" == "C++98" ]; then echo "Building with C++98"; BUILDPATH="$BUILDPATH-cpp98" elif [ "$LANGUAGE" == "C++11" ]; then echo "Building with C++11"; OPTIONS="$OPTIONS -DCMAKE_CXX_FLAGS='-std=c++11' " BUILDPATH="$BUILDPATH-cpp11" fi ######################################### # Make release build folder if [ ! -d build-release-$BUILDPATH ]; then mkdir build-release-$BUILDPATH fi cd build-release-$BUILDPATH cmake -DCMAKE_BUILD_TYPE=Release -DSTL_VECTOR_CHECKS=ON $OPTIONS ../ #build it make #build the unit tests make unittests ######################################### # Run Release Unittests ######################################### cd Unittests #execute tests ./unittests --gtest_color=yes --gtest_output=xml cd .. cd .. ######################################### # Build Debug version and Unittests ######################################### if [ ! -d build-debug-$BUILDPATH ]; then mkdir build-debug-$BUILDPATH fi cd build-debug-$BUILDPATH cmake -DCMAKE_BUILD_TYPE=Debug -DSTL_VECTOR_CHECKS=ON $OPTIONS ../ #build the unit tests make unittests ######################################### # Run Debug Unittests ######################################### cd Unittests # Run the unittests ./unittests --gtest_color=yes --gtest_output=xml