changed the way status propertzies are copied.

refcount is set to 1 if it was > 0 in the original mesh
fixes #48
23 jobs for fixPropertyDuplication in 43 minutes and 20 seconds (queued for 1 second)
Status Job ID Name Coverage
  Test
passed #36210
VS2013
VS2013-32-bit-shared-apps

00:05:09

passed #36211
VS2013
VS2013-32-bit-shared-no-apps

00:03:36

passed #36214
VS2013
VS2013-32-bit-static-apps

00:04:31

passed #36215
VS2013
VS2013-32-bit-static-no-apps

00:03:56

passed #36208
VS2013
VS2013-64-bit-shared-apps

00:05:02

passed #36209
VS2013
VS2013-64-bit-shared-no-apps

00:04:12

passed #36212
VS2013
VS2013-64-bit-static-apps

00:05:03

passed #36213
VS2013
VS2013-64-bit-static-no-apps

00:04:21

passed #36202
VS2015
VS2015-32-bit-shared-apps

00:06:15

passed #36203
VS2015
VS2015-32-bit-shared-no-apps

00:04:40

passed #36206
VS2015
VS2015-32-bit-static-apps

00:05:46

passed #36207
VS2015
VS2015-32-bit-static-no-apps

00:05:06

passed #36200
VS2015
VS2015-64-bit-shared-apps

00:07:07

passed #36201
VS2015
VS2015-64-bit-shared-no-apps

00:05:20

passed #36204
VS2015
VS2015-64-bit-static-apps

00:07:09

passed #36205
VS2015
VS2015-64-bit-static-no-apps

00:05:31

passed #36194
Linux
clang-c++11

00:28:24

passed #36196
Linux
clang-c++14

00:29:39

passed #36199
Linux
cppcheck

00:02:00

passed #36193
Linux
gcc-c++11

00:04:42

passed #36195
Linux
gcc-c++14

00:04:44

passed #36197
Apple
macos-c++11

00:09:49

passed #36198
Apple
macos-c++98

00:09:48