Commit c89c318e authored by Jan Möbius's avatar Jan Möbius

Updated changelog

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@417 fdac6126-5c0c-442c-9429-916003d36597
parent 1b6bc573
......@@ -2,23 +2,31 @@
#============================================================================================
OpenMesh 2.0.2 ( Rev 407 ):
OpenMesh 2.0.2 ( Rev 416 ):
* Core
- Implemented is_collapse_ok for polymeshes
- Implemented split_edge ( split(edgehandle,vertexhandle) ) for poly meshes
- Bugfix for #248 (broken end definition for vertexFaceIter). Thanks to Patrik Rauber for reporting this bug.
- Fixed compiler error because of extra ','
- Fixed some compiler warnings
- Added patch to speed up add_face function(Thanks to Stephen Webb).
- Avoid some compiler warnings
* IO
- OFF Reader: Fixed crash on some files containing empty lines(Thanks to R.Schneider for the fix)).
- STL Reader: Add empty mesh when reading empty stl file (don't fail as this is still a valid file)
* Unittests
- Added test for VertexIter
- Added test for EdgeIter
- Added test for VertexFaceiter (with and without holes)
- Added test for FaceFaceiter (with and without holes)
* Build System
- Append a 'd' to the lib name if in debug mode and not in release mode
- Changed build directory contents on Mac (Build all binaries in Build dir only)
- Disable Fixbundle on Mac (not required at the moment and hangs forever)
- Added basic unittest directory and uild system (build explicitly with make unittests)
- Added unittest directory and Build system (build explicitly with make unittests)
OpenMesh 2.0.1 ( Rev 389 ):
* Apps
......
......@@ -8,15 +8,17 @@
<!-- --------------------------------------------------------------------- -->
<tr valign=top><td><b>2.0.2</b> (?/?/?,Rev.407)</td><td>
<tr valign=top><td><b>2.0.2</b> (?/?/?,Rev.416)</td><td>
<b>Core</b>
<ul>
<li>Implemented is_collapse_ok for polymeshes</li>
<li>Implemented split_edge ( split(edgehandle,vertexhandle) ) for poly meshes</li>
<li>Bugfix for #248 (broken end definition for vertexFaceIter). Thanks to Patrik Rauber for reporting this bug.</li>
<li>Fixed compiler error because of extra ','</li>
<li>Fixed some compiler warnings</li>
<li>Added patch to speed up add_face function(Thanks to Stephen Webb).</li>
<li>Avoid some compiler warnings</li>
</ul>
<b>IO</b>
......@@ -25,13 +27,21 @@
<li>STL Reader: Add empty mesh when reading empty stl file (don't fail as this is still a valid file)</li>
</ul>
<b>Unittests</b>
<ul>
<li>Added test for VertexIter</li>
<li>Added test for EdgeIter</li>
<li>Added test for VertexFaceiter (with and without holes)</li>
<li>Added test for FaceFaceiter (with and without holes)</li>
</ul>
<b>Build System</b>
<ul>
<li>Append a 'd' to the lib name if in debug mode and not in release mode</li>
<li>Changed build directory contents on Mac (Build all binaries in Build dir only)</li>
<li>Disable Fixbundle on Mac (not required at the moment and hangs forever)</li>
<li>Added basic unittest directory and uild system (build explicitly with make unittests)</li>
<li>Added unittest directory and Build system (build explicitly with make unittests)</li>
</ul>
</tr>
......
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