Commit a8b0c21d authored by Jan Möbius's avatar Jan Möbius

Updated glew and glut finder

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@319 fdac6126-5c0c-442c-9429-916003d36597
parent 9bc10d52
# - Try to find GLEW
# Once done this will define
#
# GLEW_FOUND - system has GLEW
# GLEW_INCLUDE_DIR - the GLEW include directory
# GLEW_LIBRARY_DIR - where the libraries are
# GLEW_LIBRARY - Link these to use GLEW
#
IF (GLEW_INCLUDE_DIR)
# Already in cache, be silent
SET(GLEW_FIND_QUIETLY TRUE)
ENDIF (GLEW_INCLUDE_DIR)
if( WIN32 )
if( MSVC80 )
set( COMPILER_PATH "C:/Program\ Files/Microsoft\ Visual\ Studio\ 8/VC" )
endif( MSVC80 )
if( MSVC71 )
set( COMPILER_PATH "C:/Program\ Files/Microsoft\ Visual\ Studio\ .NET\ 2003/Vc7" )
endif( MSVC71 )
FIND_PATH( GLEW_INCLUDE_DIR gl/glew.h gl/wglew.h
PATHS c:/glew/include ${COMPILER_PATH}/PlatformSDK/Include )
SET( GLEW_NAMES glew32 )
FIND_LIBRARY( GLEW_LIBRARY
NAMES ${GLEW_NAMES}
PATHS c:/glew/lib ${COMPILER_PATH}/PlatformSDK/Lib )
else( WIN32 )
FIND_PATH( GLEW_INCLUDE_DIR glew.h wglew.h
PATHS /usr/local/include /usr/include
PATH_SUFFIXES gl/ GL/ )
SET( GLEW_NAMES glew GLEW )
FIND_LIBRARY( GLEW_LIBRARY
NAMES ${GLEW_NAMES}
PATHS /usr/lib /usr/local/lib )
endif( WIN32 )
GET_FILENAME_COMPONENT( GLEW_LIBRARY_DIR ${GLEW_LIBRARY} PATH )
IF (GLEW_INCLUDE_DIR AND GLEW_LIBRARY)
SET(GLEW_FOUND TRUE)
SET( GLEW_LIBRARY_DIR ${GLEW_LIBRARY} )
ELSE (GLEW_INCLUDE_DIR AND GLEW_LIBRARY)
SET( GLEW_FOUND FALSE )
SET( GLEW_LIBRARY_DIR )
ENDIF (GLEW_INCLUDE_DIR AND GLEW_LIBRARY)
# - Try to find GLEW
# Once done this will define
#
# GLEW_FOUND - system has GLEW
# GLEW_INCLUDE_DIR - the GLEW include directory
# GLEW_LIBRARY_DIR - where the libraries are
# GLEW_LIBRARY - Link these to use GLEW
#
IF (GLEW_INCLUDE_DIR)
# Already in cache, be silent
SET(GLEW_FIND_QUIETLY TRUE)
ENDIF (GLEW_INCLUDE_DIR)
if( WIN32 )
if( MSVC80 )
set( COMPILER_PATH "C:/Program\ Files/Microsoft\ Visual\ Studio\ 8/VC" )
endif( MSVC80 )
if( MSVC71 )
set( COMPILER_PATH "C:/Program\ Files/Microsoft\ Visual\ Studio\ .NET\ 2003/Vc7" )
endif( MSVC71 )
FIND_PATH( GLEW_INCLUDE_DIR gl/glew.h gl/wglew.h
PATHS "c:/glew/include" "c:/libs/glew/include" ${COMPILER_PATH}/PlatformSDK/Include )
SET( GLEW_NAMES glew32 )
FIND_LIBRARY( GLEW_LIBRARY
NAMES ${GLEW_NAMES}
PATHS "c:/glew/lib" "c:/libs/glew/lib" ${COMPILER_PATH}/PlatformSDK/Lib )
else( WIN32 )
FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h GL/wglew.h
PATHS /usr/local/include /usr/include )
SET( GLEW_NAMES glew GLEW )
FIND_LIBRARY( GLEW_LIBRARY
NAMES ${GLEW_NAMES}
PATHS /usr/lib /usr/local/lib )
endif( WIN32 )
GET_FILENAME_COMPONENT( GLEW_LIBRARY_DIR ${GLEW_LIBRARY} PATH )
IF (GLEW_INCLUDE_DIR AND GLEW_LIBRARY)
SET(GLEW_FOUND TRUE)
ELSE (GLEW_INCLUDE_DIR AND GLEW_LIBRARY)
SET( GLEW_FOUND FALSE )
SET( GLEW_LIBRARY_DIR )
ENDIF (GLEW_INCLUDE_DIR AND GLEW_LIBRARY)
# - try to find glut library and include files
# GLUT_INCLUDE_DIR, where to find GL/glut.h, etc.
# GLUT_LIBRARIES, the libraries to link against
# GLUT_FOUND, If false, do not try to use GLUT.
# Also defined, but not for general use are:
# GLUT_glut_LIBRARY = the full path to the glut library.
# GLUT_Xmu_LIBRARY = the full path to the Xmu library.
# GLUT_Xi_LIBRARY = the full path to the Xi Library.
#=============================================================================
# Copyright 2001-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distributed this file outside of CMake, substitute the full
# License text for the above reference.)
IF (WIN32)
FIND_PATH( GLUT_INCLUDE_DIR NAMES GL/glut.h
PATHS ${GLUT_ROOT_PATH}/include
"C:/libs/glut-3.7/include" )
FIND_LIBRARY( GLUT_glut_LIBRARY NAMES glut32 glut
PATHS
${OPENGL_LIBRARY_DIR}
${GLUT_ROOT_PATH}/Release
"C:/libs/glut-3.7/lib"
)
ELSE (WIN32)
IF (APPLE)
# These values for Apple could probably do with improvement.
FIND_PATH( GLUT_INCLUDE_DIR glut.h
/System/Library/Frameworks/GLUT.framework/Versions/A/Headers
${OPENGL_LIBRARY_DIR}
)
SET(GLUT_glut_LIBRARY "-framework GLUT" CACHE STRING "GLUT library for OSX")
SET(GLUT_cocoa_LIBRARY "-framework Cocoa" CACHE STRING "Cocoa framework for OSX")
ELSE (APPLE)
FIND_PATH( GLUT_INCLUDE_DIR GL/glut.h
/usr/include/GL
/usr/openwin/share/include
/usr/openwin/include
/opt/graphics/OpenGL/include
/opt/graphics/OpenGL/contrib/libglut
)
FIND_LIBRARY( GLUT_glut_LIBRARY glut
/usr/openwin/lib
)
FIND_LIBRARY( GLUT_Xi_LIBRARY Xi
/usr/openwin/lib
)
FIND_LIBRARY( GLUT_Xmu_LIBRARY Xmu
/usr/openwin/lib
)
ENDIF (APPLE)
ENDIF (WIN32)
SET( GLUT_FOUND "NO" )
IF(GLUT_INCLUDE_DIR)
IF(GLUT_glut_LIBRARY)
# Is -lXi and -lXmu required on all platforms that have it?
# If not, we need some way to figure out what platform we are on.
SET( GLUT_LIBRARIES
${GLUT_glut_LIBRARY}
${GLUT_Xmu_LIBRARY}
${GLUT_Xi_LIBRARY}
${GLUT_cocoa_LIBRARY}
)
SET( GLUT_FOUND "YES" )
#The following deprecated settings are for backwards compatibility with CMake1.4
SET (GLUT_LIBRARY ${GLUT_LIBRARIES})
SET (GLUT_INCLUDE_PATH ${GLUT_INCLUDE_DIR})
ENDIF(GLUT_glut_LIBRARY)
ENDIF(GLUT_INCLUDE_DIR)
MARK_AS_ADVANCED(
GLUT_INCLUDE_DIR
GLUT_glut_LIBRARY
GLUT_Xmu_LIBRARY
GLUT_Xi_LIBRARY
)
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