Commit 6ba04b6c authored by Jan Möbius's avatar Jan Möbius

Updated Documentation for halfedge normals and texcoords

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@513 fdac6126-5c0c-442c-9429-916003d36597
parent 222e55b9
......@@ -308,6 +308,9 @@ public: // Standard Property Management
const Normal& normal(VertexHandle _vh) const; ///< Get normal
void set_normal(VertexHandle _vh, const Normal& _n); ///< Set normal
const Normal& normal(HalfedgeHandle _heh) const; ///< Get normal of the to vertex for the current face (per face per vertex normals)
void set_normal(HalfedgeHandle _heh, const Normal& _n); ///< Set normal of the to vertex for the current face (per face per vertex normals)
const Color& color(VertexHandle _vh) const; ///< Get color
void set_color(VertexHandle _vh, const Color& _c); ///< Set color
......@@ -320,14 +323,14 @@ public: // Standard Property Management
const TexCoord3D& texcoord3D(VertexHandle _vh) const; ///< Get texture coordinate.
void set_texcoord3D(VertexHandle _vh, const TexCoord3D& _t); ///< Set texture coordinate.
const TexCoord1D& texcoord1D(HalfedgeHandle _hh) const; ///< Get texture coordinate.
void set_texcoord1D(HalfedgeHandle _hh, const TexCoord1D& _t); ///< Set texture coordinate.
const TexCoord1D& texcoord1D(HalfedgeHandle _hh) const; ///< Get texture coordinate of the to vertex for the current face (per face per vertex texcoords)
void set_texcoord1D(HalfedgeHandle _hh, const TexCoord1D& _t); ///< Set texture coordinate of the to vertex for the current face (per face per vertex texcoords)
const TexCoord2D& texcoord2D(HalfedgeHandle _hh) const; ///< Get texture coordinate.
void set_texcoord2D(HalfedgeHandle _hh, const TexCoord2D& _t); ///< Set texture coordinate.
const TexCoord2D& texcoord2D(HalfedgeHandle _hh) const; ///< Get texture coordinate of the to vertex for the current face (per face per vertex texcoords)
void set_texcoord2D(HalfedgeHandle _hh, const TexCoord2D& _t); ///< Set texture coordinate of the to vertex for the current face (per face per vertex texcoords)
const TexCoord3D& texcoord3D(HalfedgeHandle _hh) const; ///< Get texture coordinate.
void set_texcoord3D(HalfedgeHandle _hh, const TexCoord3D& _t); ///< Set texture coordinate.
const TexCoord3D& texcoord3D(HalfedgeHandle _hh) const; ///< Get texture coordinate of the to vertex for the current face (per face per vertex texcoords)
void set_texcoord3D(HalfedgeHandle _hh, const TexCoord3D& _t); ///< Set texture coordinate of the to vertex for the current face (per face per vertex texcoords)
const StatusInfo& status(VertexHandle _vh) const; ///< Get status
StatusInfo& status(VertexHandle _vh); ///< Get status
......@@ -363,6 +366,7 @@ public: // Standard Property Management
void request_vertex_status();
void request_halfedge_status();
void request_halfedge_normals();
void request_halfedge_texcoords1D();
void request_halfedge_texcoords2D();
void request_halfedge_texcoords3D();
......@@ -387,6 +391,7 @@ public: // Standard Property Management
void release_vertex_status();
void release_halfedge_status();
void release_halfedge_normals();
void release_halfedge_texcoords1D();
void release_halfedge_texcoords2D();
void release_halfedge_texcoords3D();
......@@ -411,6 +416,7 @@ public: // Standard Property Management
bool has_vertex_status() const;
bool has_halfedge_status() const;
bool has_halfedge_normals(); const;
bool has_halfedge_texcoords1D() const;
bool has_halfedge_texcoords2D() const;
bool has_halfedge_texcoords3D() const;
......
......@@ -34,7 +34,7 @@ entity for which it can be used.
<td>X</td>
<td>X</td>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td>X</td>
</tr>
<tr>
<td>Position <sup> (*) </sup> </td>
......@@ -55,7 +55,7 @@ entity for which it can be used.
<td>X</td>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td>&nbsp;</td>
<td>X</td>
</tr>
</table>
......@@ -114,6 +114,7 @@ are:
<li>request_face_status()</li>
<li>request_face_texture_index()</li>
<li>request_halfedge_status()</li>
<li>request_halfedge_normals()</li>
<li>request_halfedge_texcoords1D()</li>
<li>request_halfedge_texcoords2D()</li>
<li>request_halfedge_texcoords3D()</li>
......@@ -135,6 +136,7 @@ Added properties can be released by the following functions:
<li>release_face_status()</li>
<li>release_face_texture_index()</li>
<li>release_halfedge_status()</li>
<li>release_halfedge_normals()</li>
<li>release_halfedge_texcoords1D()</li>
<li>release_halfedge_texcoords2D()</li>
<li>release_halfedge_texcoords3D()</li>
......@@ -156,6 +158,7 @@ A property's existance can be tested with
<li>has_face_status()</li>
<li>has_face_texture_index()</li>
<li>has_halfedge_status()</li>
<li>has_halfedge_normals()</li>
<li>has_halfedge_texcoords1D()</li>
<li>has_halfedge_texcoords2D()</li>
<li>has_halfedge_texcoords3D()</li>
......
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