/*===========================================================================*\
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*---------------------------------------------------------------------------*
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\*===========================================================================*/
/*===========================================================================*\
* *
* $Revision: 460 $ *
* $Date: 2011-11-16 10:45:08 +0100 (Mi, 16 Nov 2011) $ *
* *
\*===========================================================================*/
/** \file MixedDecimaterT.cc
*/
//=============================================================================
//
// CLASS MixedDecimaterT - IMPLEMENTATION
//
//=============================================================================
#define OPENMESH_MIXED_DECIMATER_DECIMATERT_CC
//== INCLUDES =================================================================
#include
#include
#if defined(OM_CC_MIPS)
# include
#else
# include
#endif
//== NAMESPACE ===============================================================
namespace OpenMesh {
namespace Decimater {
//== IMPLEMENTATION ==========================================================
template
MixedDecimaterT::MixedDecimaterT(Mesh& _mesh) :
BaseDecimaterT(_mesh),McDecimaterT(_mesh), DecimaterT(_mesh) {
}
//-----------------------------------------------------------------------------
template
MixedDecimaterT::~MixedDecimaterT() {
}
//-----------------------------------------------------------------------------
template
size_t MixedDecimaterT::decimate(const size_t _n_collapses, const float _mc_factor) {
if (_mc_factor > 1.0)
return 0;
size_t n_collapses_mc = static_cast(_mc_factor*_n_collapses);
size_t n_collapses_inc = static_cast(_n_collapses - n_collapses_mc);
size_t r_collapses = 0;
if (_mc_factor > 0.0)
r_collapses = McDecimaterT::decimate(n_collapses_mc);
if (_mc_factor < 1.0)
r_collapses += DecimaterT::decimate(n_collapses_inc);
return r_collapses;
}
template
size_t MixedDecimaterT::decimate_to_faces(const size_t _n_vertices,const size_t _n_faces, const float _mc_factor ){
if (_mc_factor > 1.0)
return 0;
std::size_t r_collapses = 0;
if (_mc_factor > 0.0)
{
size_t mesh_faces = this->mesh().n_faces();
size_t mesh_vertices = this->mesh().n_vertices();
//reduce the mesh only for _mc_factor
size_t n_vertices_mc = static_cast(mesh_vertices - _mc_factor * (mesh_vertices - _n_vertices));
size_t n_faces_mc = static_cast(mesh_faces - _mc_factor * (mesh_faces - _n_faces));
r_collapses = McDecimaterT::decimate_to_faces(n_vertices_mc, n_faces_mc);
}
//update the mesh::n_vertices function, otherwise the next Decimater function will delete to much
this->mesh().garbage_collection();
//reduce the rest of the mesh
if (_mc_factor < 1.0)
r_collapses += DecimaterT::decimate_to_faces(_n_vertices,_n_faces);
return r_collapses;
}
//=============================================================================
}// END_NS_MC_DECIMATER
} // END_NS_OPENMESH
//=============================================================================