property visualizer, edge property visualization
System: macOS 10.14.6, c++ compiler clang-1000.11.45.5, cmake 3.14.5, Debug mode, using Qt Creator 4.9.2 Shader: pipeline render plugin, (although changing it does not change the behavior)
I just observed this unexpected behavior when visualizing edge properties of meshes (OpenMesh) with the property visualization plugin. I the provided file there is a triangle mesh of a plane, and an edge property saved from it. I get this error message on the console, and the mesh is rendered as a tube on the z-direction as shown in the image. The plane mesh can be seen after clicking on the object for a short time but the edges shown are not those of the original mesh.
I would be happy to help solve this issue, for now just let me know if you can reproduce it in other systems and some hints on where to start the debugging process.
GLError /Users/nicolas.gallego-ortiz/projects/OpenFlipper-072019/OpenFlipper/libs_required/ACG/ShaderUtils/GLSLShader.cc:650 - 1282 GLError /Users/nicolas.gallego-ortiz/projects/OpenFlipper-072019/OpenFlipper/libs_required/ACG/ShaderUtils/GLSLShader.cc:704 - 1282 - inColor