Commit e0e39aeb authored by Jan Möbius's avatar Jan Möbius

Updated changelog

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@832 fdac6126-5c0c-442c-9429-916003d36597
parent 7d9ada2e
...@@ -8,7 +8,7 @@ ...@@ -8,7 +8,7 @@
<!-- --------------------------------------------------------------------- --> <!-- --------------------------------------------------------------------- -->
<tr valign=top><td><b>2.4</b> (?/?/?,Rev.821)</td><td> <tr valign=top><td><b>2.4</b> (?/?/?,Rev.830)</td><td>
<b>Vector Type</b> <b>Vector Type</b>
<ul> <ul>
...@@ -18,6 +18,9 @@ ...@@ -18,6 +18,9 @@
<b>IO</b> <b>IO</b>
<ul> <ul>
<li>Try to get rid of memory leak in IOManager(Changes the pointer used for IOManager to a static IOManager in the getter function)</li>
<li>Fixed writing face indices in different configurations regarding vertex texture coordinates and vertex normals (Thanks to Robert Luo for the patch)</li>
<li>Fixed a bug with OBJReader that prevented the material color to be loaded correctlyi(Thanks to Karthik Nathan for the patch)</li>
<li>Made STL Reader work, with the clear = false flag and Redundant lookup removed. ( Thanks to Peter Newman for the patch)</li> <li>Made STL Reader work, with the clear = false flag and Redundant lookup removed. ( Thanks to Peter Newman for the patch)</li>
<li>Missing include, preventing build on VS2012 (Thanks to Mageri Filali Maltouf for the patch)</li> <li>Missing include, preventing build on VS2012 (Thanks to Mageri Filali Maltouf for the patch)</li>
<li>Fixed various warnings reported by cppcheck</li> <li>Fixed various warnings reported by cppcheck</li>
...@@ -34,6 +37,7 @@ ...@@ -34,6 +37,7 @@
<b>Utils</b> <b>Utils</b>
<ul> <ul>
<li>PropertyManager: Added PropertyManager::propertyExists() method.</li> <li>PropertyManager: Added PropertyManager::propertyExists() method.</li>
<li>PropertyManager: Enabled initialization of invalid PropertyManager.</li>
<li>Added color_cast from Vec3f and Vec4f to Vec3i and Vec3ui</li> <li>Added color_cast from Vec3f and Vec4f to Vec3i and Vec3ui</li>
<li>Added color_cast from Vec4f to Vec4i and Vec4ui</li> <li>Added color_cast from Vec4f to Vec4i and Vec4ui</li>
...@@ -44,8 +48,16 @@ ...@@ -44,8 +48,16 @@
<li>Make Hausdorff module thread safe. Removed static point vector. (Thanks to Falko Löffler for the fix)</li> <li>Make Hausdorff module thread safe. Removed static point vector. (Thanks to Falko Löffler for the fix)</li>
</ul> </ul>
<b>Tools</b>
<ul>
<li>Command Line Decimater: Added an explanation on how to use multiple modules to the commandlineDecimater help output</li>
<li>Command Line Decimater: The normal deviation module now also is a priority module in the commandlineDecimater tool</li>
<li>Gui Decimater: Added decimater related help output to DecimaterGui when 'h' is pressed as the application is running</li>
</ul>
<b>Unittests</b> <b>Unittests</b>
<ul> <ul>
<li>Added unittest for collapse and is_collapse_ok</li>
<li>Added unittests for delete_face</li> <li>Added unittests for delete_face</li>
<li>Added unittests for circulators</li> <li>Added unittests for circulators</li>
<li>Added test for writing and reading vertex colors to and from an OFF file. The default color type Vec3uc from DefaultTraits in Traits.hh is used.</li> <li>Added test for writing and reading vertex colors to and from an OFF file. The default color type Vec3uc from DefaultTraits in Traits.hh is used.</li>
...@@ -53,6 +65,11 @@ ...@@ -53,6 +65,11 @@
<li>Added a unittest that writes and reads a binary PLY file with vertex colors</li> <li>Added a unittest that writes and reads a binary PLY file with vertex colors</li>
</ul> </ul>
<b>Documentation</b>
<ul>
<li>Adjusted the documation for the decimation tutorial so that the priority module is correctly initialized</li>
</ul>
</tr> </tr>
<tr valign=top><td><b>2.3.1</b> (2012/12/20,Rev.778)</td><td> <tr valign=top><td><b>2.3.1</b> (2012/12/20,Rev.778)</td><td>
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