Commit 7f6b914f authored by Jan Möbius's avatar Jan Möbius

Minor Documentation correction



git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@514 fdac6126-5c0c-442c-9429-916003d36597
parent 6ba04b6c
......@@ -308,8 +308,8 @@ public: // Standard Property Management
const Normal& normal(VertexHandle _vh) const; ///< Get normal
void set_normal(VertexHandle _vh, const Normal& _n); ///< Set normal
const Normal& normal(HalfedgeHandle _heh) const; ///< Get normal of the to vertex for the current face (per face per vertex normals)
void set_normal(HalfedgeHandle _heh, const Normal& _n); ///< Set normal of the to vertex for the current face (per face per vertex normals)
const Normal& normal(HalfedgeHandle _heh) const; ///< Get normal of the to vertex of the given Halfedge (per face per vertex normals)
void set_normal(HalfedgeHandle _heh, const Normal& _n); ///< Set normal of the to vertex of the given Halfedge (per face per vertex normals)
const Color& color(VertexHandle _vh) const; ///< Get color
void set_color(VertexHandle _vh, const Color& _c); ///< Set color
......@@ -324,13 +324,13 @@ public: // Standard Property Management
void set_texcoord3D(VertexHandle _vh, const TexCoord3D& _t); ///< Set texture coordinate.
const TexCoord1D& texcoord1D(HalfedgeHandle _hh) const; ///< Get texture coordinate of the to vertex for the current face (per face per vertex texcoords)
void set_texcoord1D(HalfedgeHandle _hh, const TexCoord1D& _t); ///< Set texture coordinate of the to vertex for the current face (per face per vertex texcoords)
void set_texcoord1D(HalfedgeHandle _hh, const TexCoord1D& _t); ///< Set texture coordinate of the to vertex of the given Halfedge (per face per vertex texcoords)
const TexCoord2D& texcoord2D(HalfedgeHandle _hh) const; ///< Get texture coordinate of the to vertex for the current face (per face per vertex texcoords)
void set_texcoord2D(HalfedgeHandle _hh, const TexCoord2D& _t); ///< Set texture coordinate of the to vertex for the current face (per face per vertex texcoords)
void set_texcoord2D(HalfedgeHandle _hh, const TexCoord2D& _t); ///< Set texture coordinate of the to vertex of the given Halfedge (per face per vertex texcoords)
const TexCoord3D& texcoord3D(HalfedgeHandle _hh) const; ///< Get texture coordinate of the to vertex for the current face (per face per vertex texcoords)
void set_texcoord3D(HalfedgeHandle _hh, const TexCoord3D& _t); ///< Set texture coordinate of the to vertex for the current face (per face per vertex texcoords)
void set_texcoord3D(HalfedgeHandle _hh, const TexCoord3D& _t); ///< Set texture coordinate of the to vertex of the given Halfedge (per face per vertex texcoords)
const StatusInfo& status(VertexHandle _vh) const; ///< Get status
StatusInfo& status(VertexHandle _vh); ///< Get status
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment