Commit 51edc31e authored by Isaak Lim's avatar Isaak Lim

added unittests (trimesh and polymesh) for split_copy

closes #1027


git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@740 fdac6126-5c0c-442c-9429-916003d36597
parent 0411effc
......@@ -16,6 +16,7 @@
#include "unittests_faceless_mesh.hh"
#include "unittests_trimesh_garbage_collection.hh"
#include "unittests_randomNumberGenerator.hh"
#include "unittests_split_copy.hh"
int main(int _argc, char** _argv) {
......
#ifndef INCLUDE_UNITTESTS_OpenMeshSplitCopy_HH
#define INCLUDE_UNITTESTS_OpenMeshSplitCopy_HH
#include <gtest/gtest.h>
#include <Unittests/unittests_common.hh>
#include <iostream>
class OpenMeshSplitCopyTriangleMesh : public OpenMeshBase {
protected:
// This function is called before each test is run
virtual void SetUp() {
// Do some initial stuff with the member data here...
}
// This function is called after all tests are through
virtual void TearDown() {
// Do some final stuff with the member data here...
}
// Member already defined in OpenMeshBase
//Mesh mesh_;
};
class OpenMeshSplitCopyPolyMesh : public OpenMeshBasePoly {
protected:
// This function is called before each test is run
virtual void SetUp() {
// Do some initial stuff with the member data here...
}
// This function is called after all tests are through
virtual void TearDown() {
// Do some final stuff with the member data here...
}
// Member already defined in OpenMeshBase
//Mesh mesh_;
};
/*
* ====================================================================
* Define tests below
* ====================================================================
*/
/* splits a face that has a property in a triangle mesh with split_copy
* the property should be copied to the new faces
*/
TEST_F(OpenMeshSplitCopyTriangleMesh, SplitCopyTriangleMesh) {
mesh_.clear();
// Add some vertices
Mesh::VertexHandle vhandle[4];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(1, 1, 0));
vhandle[3] = mesh_.add_vertex(Mesh::Point(0.25, 0.25, 0));
// Add one face
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[0]);
Mesh::FaceHandle fh = mesh_.add_face(face_vhandles);
// Test setup:
// 1 === 2
// | /
// | /
// | /
// 0
// set property
OpenMesh::FPropHandleT<int> fprop_int;
mesh_.add_property(fprop_int);
mesh_.property(fprop_int, fh) = 999;
// split face with new vertex
mesh_.split_copy(fh, vhandle[3]);
// Check setup
Mesh::FaceIter f_it = mesh_.faces_begin();
Mesh::FaceIter f_end = mesh_.faces_end();
for (; f_it != f_end; ++f_it)
EXPECT_EQ(999, mesh_.property(fprop_int, f_it)) << "Different Property value";
}
/* splits a face that has a property in a poly mesh with split_copy
* the property should be copied to the new faces
*/
TEST_F(OpenMeshSplitCopyPolyMesh, SplitCopyPolymesh) {
mesh_.clear();
// Add some vertices
Mesh::VertexHandle vhandle[5];
vhandle[0] = mesh_.add_vertex(PolyMesh::Point(0, 0, 0));
vhandle[1] = mesh_.add_vertex(PolyMesh::Point(0, 1, 0));
vhandle[2] = mesh_.add_vertex(PolyMesh::Point(1, 1, 0));
vhandle[3] = mesh_.add_vertex(PolyMesh::Point(1, 0, 0));
vhandle[4] = mesh_.add_vertex(PolyMesh::Point(0.5, 0.5, 0));
// Add face
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[3]);
PolyMesh::FaceHandle fh = mesh_.add_face(face_vhandles);
// Test setup:
// 1 === 2
// | |
// | |
// | |
// 0 === 3
// set property
OpenMesh::FPropHandleT<int> fprop_int;
mesh_.add_property(fprop_int);
mesh_.property(fprop_int, fh) = 999;
// split face with new vertex
mesh_.split_copy(fh, vhandle[4]);
// Check setup
PolyMesh::FaceIter f_it = mesh_.faces_begin();
PolyMesh::FaceIter f_end = mesh_.faces_end();
for (; f_it != f_end; ++f_it)
EXPECT_EQ(999, mesh_.property(fprop_int, f_it)) << "Different Property value";
}
#endif // INCLUDE GUARD
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