Commit 4d2b683a authored by Jan Möbius's avatar Jan Möbius

Prepared changelog for release



git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@530 fdac6126-5c0c-442c-9429-916003d36597
parent 94804e95
......@@ -8,7 +8,7 @@
<!-- --------------------------------------------------------------------- -->
<tr valign=top><td><b>2.1</b> (?/?/?,Rev.514)</td><td>
<tr valign=top><td><b>2.1</b> (2012/01/24,Rev.530)</td><td>
<b>Core</b>
<ul>
......@@ -37,12 +37,14 @@
<li>STL Reader: Add empty mesh when reading empty stl file (don't fail as this is still a valid file)</li>
<li>PLY Reader: Support vertex normals (Thanks to Bruno Dutailly)</li>
<li>PlY Writer: vertex normal support (Thanks to Bruno Dutailly)</li>
<li>PLY Writer: Fixed output of colors</li>
<li>OBJ Reader: support for vertex colors after vertices or Vertex colors as separate lines. (Thanks to Bruno Dutailly)</li>
<li>OBJ Reader: Handle objs without faces(Thanks to Bruno Dutailly)</li>
<li>Added trim functions to BaseReader</li>
</ul>
<b>Decimater</b>
<ul>
<li>Added preprocess collapse function</li>
<li>Added decimate_to_faces function (Decimating to a target face count)</li>
<li>Added Hausdorff Distance module</li>
......@@ -50,6 +52,13 @@
<li>Added aspect ratio module</li>
</ul>
<b>Subdivider</b>
<ul>
<li>Modified base class to support fixed positions on already existing vertices</li>
<li>Added LongestEdge subdivider (Always split the currently longest edge, until a maximal edge length on the mesh is reached)</li>
<li>Updated Loop subdivider for the fixed vertex positions</li>
</ul>
<b>Unittests</b>
<ul>
<li>Enabled unittests for windows</li>
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OpenMesh, 2-0-2
OpenMesh, 2-1-0
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0. Licence
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