Commit 0ee8f9f0 authored by Jan Möbius's avatar Jan Möbius

Get rid of most doxygen warnings

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@421 fdac6126-5c0c-442c-9429-916003d36597
parent efca1701
......@@ -598,8 +598,8 @@ RECURSIVE = YES
# subdirectory from a directory tree whose root is specified with the INPUT tag.
EXCLUDE = @CMAKE_CURRENT_SOURCE_DIR@/Examples \
@CMAKE_CURRENT_SOURCE_DIR@/../Tools/Test \
@CMAKE_CURRENT_SOURCE_DIR@/../Apps
@CMAKE_CURRENT_SOURCE_DIR@/../src/OpenMesh/Tools/Test \
@CMAKE_CURRENT_SOURCE_DIR@/../src/OpenMesh/Apps/Unsupported
# The EXCLUDE_SYMLINKS tag can be used select whether or not files or
# directories that are symbolic links (a Unix filesystem feature) are excluded
......
......@@ -503,7 +503,7 @@ void QGLViewerWidget::keyPressEvent( QKeyEvent* _event)
void
QGLViewerWidget::translate( const Vec3f& _trans )
QGLViewerWidget::translate( const OpenMesh::Vec3f& _trans )
{
// Translate the object by _trans
// Update modelview_matrix_
......@@ -519,7 +519,7 @@ QGLViewerWidget::translate( const Vec3f& _trans )
void
QGLViewerWidget::rotate( const Vec3f& _axis, float _angle )
QGLViewerWidget::rotate( const OpenMesh::Vec3f& _axis, float _angle )
{
// Rotate around center center_, axis _axis, by angle _angle
// Update modelview_matrix_
......@@ -551,7 +551,7 @@ QGLViewerWidget::rotate( const Vec3f& _axis, float _angle )
bool
QGLViewerWidget::map_to_sphere( const QPoint& _v2D, Vec3f& _v3D )
QGLViewerWidget::map_to_sphere( const QPoint& _v2D, OpenMesh::Vec3f& _v3D )
{
// This is actually doing the Sphere/Hyperbolic sheet hybrid thing,
// based on Ken Shoemake's ArcBall in Graphics Gems IV, 1993.
......@@ -616,7 +616,7 @@ QGLViewerWidget::view_all()
void
QGLViewerWidget::set_scene_pos( const Vec3f& _cog, float _radius )
QGLViewerWidget::set_scene_pos( const OpenMesh::Vec3f& _cog, float _radius )
{
center_ = _cog;
radius_ = _radius;
......
......@@ -430,7 +430,7 @@ void QGLViewerWidget::keyPressEvent( QKeyEvent* _event)
void
QGLViewerWidget::translate( const Vec3f& _trans )
QGLViewerWidget::translate( const OpenMesh::Vec3f& _trans )
{
// Translate the object by _trans
// Update modelview_matrix_
......@@ -446,7 +446,7 @@ QGLViewerWidget::translate( const Vec3f& _trans )
void
QGLViewerWidget::rotate( const Vec3f& _axis, float _angle )
QGLViewerWidget::rotate( const OpenMesh::Vec3f& _axis, float _angle )
{
// Rotate around center center_, axis _axis, by angle _angle
// Update modelview_matrix_
......@@ -478,7 +478,7 @@ QGLViewerWidget::rotate( const Vec3f& _axis, float _angle )
bool
QGLViewerWidget::map_to_sphere( const QPoint& _v2D, Vec3f& _v3D )
QGLViewerWidget::map_to_sphere( const QPoint& _v2D, OpenMesh::Vec3f& _v3D )
{
if ( (_v2D.x() >= 0) && (_v2D.x() <= width()) &&
(_v2D.y() >= 0) && (_v2D.y() <= height()) )
......@@ -541,7 +541,7 @@ QGLViewerWidget::view_all()
void
QGLViewerWidget::set_scene_pos( const Vec3f& _cog, float _radius )
QGLViewerWidget::set_scene_pos( const OpenMesh::Vec3f& _cog, float _radius )
{
center_ = _cog;
radius_ = _radius;
......
......@@ -428,7 +428,7 @@ void QGLViewerWidget::keyPressEvent( QKeyEvent* _event)
void
QGLViewerWidget::translate( const Vec3f& _trans )
QGLViewerWidget::translate( const OpenMesh::Vec3f& _trans )
{
// Translate the object by _trans
// Update modelview_matrix_
......@@ -444,7 +444,7 @@ QGLViewerWidget::translate( const Vec3f& _trans )
void
QGLViewerWidget::rotate( const Vec3f& _axis, float _angle )
QGLViewerWidget::rotate( const OpenMesh::Vec3f& _axis, float _angle )
{
// Rotate around center center_, axis _axis, by angle _angle
// Update modelview_matrix_
......@@ -476,7 +476,7 @@ QGLViewerWidget::rotate( const Vec3f& _axis, float _angle )
bool
QGLViewerWidget::map_to_sphere( const QPoint& _v2D, Vec3f& _v3D )
QGLViewerWidget::map_to_sphere( const QPoint& _v2D, OpenMesh::Vec3f& _v3D )
{
if ( (_v2D.x() >= 0) && (_v2D.x() <= width()) &&
(_v2D.y() >= 0) && (_v2D.y() <= height()) )
......@@ -539,7 +539,7 @@ QGLViewerWidget::view_all()
void
QGLViewerWidget::set_scene_pos( const Vec3f& _cog, float _radius )
QGLViewerWidget::set_scene_pos( const OpenMesh::Vec3f& _cog, float _radius )
{
center_ = _cog;
radius_ = _radius;
......
......@@ -206,10 +206,9 @@ private:
//-----------------------------------------------------------------------------
/** \class PropertyT<bool> Property.hh <OpenMesh/Core/Utils/PropertyT.hh>
/** Property specialization for bool type.
Property specialization for bool type. The data will be stored as
a bitset.
The data will be stored as a bitset.
*/
template <>
class PropertyT<bool> : public BaseProperty
......@@ -364,9 +363,7 @@ private:
//-----------------------------------------------------------------------------
/** \class PropertyT<std::string> Property.hh <OpenMesh/Core/Utils/PropertyT.hh>
Property specialization for std::string type.
/** Property specialization for std::string type.
*/
template <>
class PropertyT<std::string> : public BaseProperty
......
......@@ -83,7 +83,9 @@ public:
// ------------------------------------------------------------- windows 32 ----
#if defined(WIN32) && (defined(_MSC_VER) || defined(__INTEL_COMPILER))
#ifndef DOXY_IGNORE_THIS
#include <windows.h>
#endif
class TimerImplWin32 : public TimerImpl
{
......@@ -143,7 +145,9 @@ double TimerImplWin32::seconds(void) const
// ------------------------------------------------------------- posix time ----
#elif defined(__GNUC__) && defined(__POSIX__)
#ifndef DOXY_IGNORE_THIS
# include <time.h>
#endif
template <clockid_t N>
class TimerImplPosix : public TimerImpl
......
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