Commit 0865d817 authored by Mike Kremer's avatar Mike Kremer

Some restructurization of the install notes

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@123 fdac6126-5c0c-442c-9429-916003d36597
parent e7c81789
......@@ -58,20 +58,23 @@ gcc 4.2 <br>
</table>
\section sec_compiling_unix Unix
\section req_libs Required libraries
Install the following external libraries / frameworks:<br><br>
<table>
<tr><td>OpenGL</td><td><a href="http://www.opengl.org" target="_blank">http://www.opengl.org</a></td></tr>
<tr><td>Qt4</td><td><a href="http://www.qtsoftware.com/downloads" target="_blank">http://www.qtsoftware.com/downloads</a></td></tr>
<tr><td>GLEW</td><td><a href="http://glew.sourceforge.net/" target="_blank">http://glew.sourceforge.net/</a></td></tr>
</table><br><br>
</table><br>
\section build_systems Chosing build system
OpenMesh can be built either using <b>qmake</b> (that already comes along
with the qt framework) or <b>cmake</b>. Since both systems work and will be supported
in future releases, the choice of what build system to use is left to the user.
<br/>
\section sec_compiling_unix Unix
\subsection linux_using_cmake Compiling OpenMesh using CMake
......@@ -138,7 +141,7 @@ for GLEW and GLUT such that they match the installed ones (see comments to find
\section sec_compiling_macosx MacOS X
Download and install the Qt4 framework from <a href="http://www.qtsoftware.com/downloads" target="_blank">Trolltech</a>.<br>
Download and install required libraries as stated above.
Because some of the examples depend on the GLEW library, it's recommended to install glew via the darwin portage
system <a href="http://darwinports.com/" target="_blank">darwin ports</a>.<br>
If you have not installed it yet, follow the instructions given on their site in order to install it.<br>
......
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