Commit 05c01593 authored by Max Lyon's avatar Max Lyon
Browse files

fix property manager property access for bool properties

parent 5c99f603
......@@ -84,6 +84,8 @@ class PropertyManager {
using value_type = typename PROPTYPE::value_type;
using Handle = typename PROPTYPE::Handle;
using Self = PropertyManager<PROPTYPE, MeshT>;
using Reference = typename PROPTYPE::reference;
using ConstReference = typename PROPTYPE::const_reference;
private:
// Mesh properties (MPropHandleT<...>) are stored differently than the other properties.
......@@ -101,10 +103,10 @@ class PropertyManager {
static void swap(PropertyManager<PROPTYPE, MeshT>& from, PropertyManager2& to) {
std::swap(*to, *from);
}
static const Value& access_property_const(PolyConnectivity& mesh, const PROPTYPE& prop_handle, const Handle&) {
static ConstReference access_property_const(PolyConnectivity& mesh, const PROPTYPE& prop_handle, const Handle&) {
return mesh.property(prop_handle);
}
static Value& access_property(PolyConnectivity& mesh, const PROPTYPE& prop_handle, const Handle&) {
static Reference access_property(PolyConnectivity& mesh, const PROPTYPE& prop_handle, const Handle&) {
return mesh.property(prop_handle);
}
};
......@@ -121,10 +123,10 @@ class PropertyManager {
lhs.mesh().property(lhs.prop_).resize(lhs.mesh().template n_elements<Handle>());
rhs.mesh().property(rhs.prop_).resize(rhs.mesh().template n_elements<Handle>());
}
static const Value& access_property_const(PolyConnectivity& mesh, const PROPTYPE& prop_handle, const Handle& handle) {
static ConstReference access_property_const(PolyConnectivity& mesh, const PROPTYPE& prop_handle, const Handle& handle) {
return mesh.property(prop_handle, handle);
}
static Value& access_property(PolyConnectivity& mesh, const PROPTYPE& prop_handle, const Handle& handle) {
static Reference access_property(PolyConnectivity& mesh, const PROPTYPE& prop_handle, const Handle& handle) {
return mesh.property(prop_handle, handle);
}
};
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment