PropertyManager.hh 26.5 KB
Newer Older
Jan Möbius's avatar
Jan Möbius committed
1
/* ========================================================================= *
2
3
 *                                                                           *
 *                               OpenMesh                                    *
Jan Möbius's avatar
Jan Möbius committed
4
 *           Copyright (c) 2001-2015, RWTH-Aachen University                 *
Jan Möbius's avatar
Typo  
Jan Möbius committed
5
 *           Department of Computer Graphics and Multimedia                  *
Jan Möbius's avatar
Jan Möbius committed
6
7
 *                          All rights reserved.                             *
 *                            www.openmesh.org                               *
8
9
 *                                                                           *
 *---------------------------------------------------------------------------*
Jan Möbius's avatar
Jan Möbius committed
10
11
 * This file is part of OpenMesh.                                            *
 *---------------------------------------------------------------------------*
12
 *                                                                           *
Jan Möbius's avatar
Jan Möbius committed
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
 * Redistribution and use in source and binary forms, with or without        *
 * modification, are permitted provided that the following conditions        *
 * are met:                                                                  *
 *                                                                           *
 * 1. Redistributions of source code must retain the above copyright notice, *
 *    this list of conditions and the following disclaimer.                  *
 *                                                                           *
 * 2. Redistributions in binary form must reproduce the above copyright      *
 *    notice, this list of conditions and the following disclaimer in the    *
 *    documentation and/or other materials provided with the distribution.   *
 *                                                                           *
 * 3. Neither the name of the copyright holder nor the names of its          *
 *    contributors may be used to endorse or promote products derived from   *
 *    this software without specific prior written permission.               *
 *                                                                           *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS       *
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A           *
 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER *
 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,  *
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,       *
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR        *
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF    *
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING      *
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS        *
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.              *
Jan Möbius's avatar
Jan Möbius committed
39
40
 *                                                                           *
 * ========================================================================= */
41
42
43
44

#ifndef PROPERTYMANAGER_HH_
#define PROPERTYMANAGER_HH_

45
46
#include <OpenMesh/Core/System/config.h>
#include <OpenMesh/Core/Utils/HandleToPropHandle.hh>
47
#include <sstream>
48
#include <stdexcept>
49
#include <string>
50
51
52
53
54
55
56
57

namespace OpenMesh {

/**
 * This class is intended to manage the lifecycle of properties.
 * It also defines convenience operators to access the encapsulated
 * property's value.
 *
58
59
60
 * It is recommended to use the factory functions
 * makeTemporaryProperty(), getProperty(), and getOrMakeProperty()
 * to construct a PropertyManager, e.g.
61
62
 *
 * \code
63
64
65
 * {
 *     TriMesh mesh;
 *     auto visited = makeTemporaryProperty<VertexHandle, bool>(mesh);
66
 *
67
68
69
70
 *     for (auto vh : mesh.vertices()) {
 *         if (!visited[vh]) {
 *             visitComponent(mesh, vh, visited);
 *         }
71
 *     }
72
 *     // The property is automatically removed at the end of the scope
73
74
 * }
 * \endcode
75
76
77
 */
template<typename PROPTYPE, typename MeshT>
class PropertyManager {
78
#if (defined(_MSC_VER) && (_MSC_VER >= 1800)) || __cplusplus > 199711L || defined(__GXX_EXPERIMENTAL_CXX0X__)
79
80
81
82
    public:
        PropertyManager(const PropertyManager&) = delete;
        PropertyManager& operator=(const PropertyManager&) = delete;
#else
83
84
    private:
        /**
85
         * Noncopyable because there aren't no straightforward copy semantics.
86
87
88
89
         */
        PropertyManager(const PropertyManager&);

        /**
90
         * Noncopyable because there aren't no straightforward copy semantics.
91
         */
92
93
        PropertyManager& operator=(const PropertyManager&);
#endif
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108

    public:
        /**
         * Constructor.
         *
         * Throws an \p std::runtime_error if \p existing is true and
         * no property named \p propname of the appropriate property type
         * exists.
         *
         * @param mesh The mesh on which to create the property.
         * @param propname The name of the property.
         * @param existing If false, a new property is created and its lifecycle is managed (i.e.
         * the property is deleted upon destruction of the PropertyManager instance). If true,
         * the instance merely acts as a convenience wrapper around an existing property with no
         * lifecycle management whatsoever.
109
110
111
         *
         * @see PropertyManager::createIfNotExists, makePropertyManagerFromNew,
         * makePropertyManagerFromExisting, makePropertyManagerFromExistingOrNew
112
         */
113
        PropertyManager(MeshT &mesh, const char *propname, bool existing = false) : mesh_(&mesh), retain_(existing), name_(propname) {
114
115
116
117
118
119
120
121
122
123
124
            if (existing) {
                if (!mesh_->get_property_handle(prop_, propname)) {
                    std::ostringstream oss;
                    oss << "Requested property handle \"" << propname << "\" does not exist.";
                    throw std::runtime_error(oss.str());
                }
            } else {
                mesh_->add_property(prop_, propname);
            }
        }

125
126
127
        PropertyManager() : mesh_(0), retain_(false) {
        }

128
129
130
131
        ~PropertyManager() {
            deleteProperty();
        }

132
133
134
135
        void swap(PropertyManager &rhs) {
            std::swap(mesh_, rhs.mesh_);
            std::swap(prop_, rhs.prop_);
            std::swap(retain_, rhs.retain_);
136
            std::swap(name_, rhs.name_);
137
138
        }

139
140
141
142
143
        static bool propertyExists(MeshT &mesh, const char *propname) {
            PROPTYPE dummy;
            return mesh.get_property_handle(dummy, propname);
        }

144
145
146
147
148
        bool isValid() const { return mesh_ != 0; }
        operator bool() const { return isValid(); }

        const PROPTYPE &getRawProperty() const { return prop_; }

149
150
        const std::string &getName() const { return name_; }

151
152
        MeshT &getMesh() const { return *mesh_; }

153
#if (defined(_MSC_VER) && (_MSC_VER >= 1800)) || __cplusplus > 199711L || defined(__GXX_EXPERIMENTAL_CXX0X__)
154
155
156
157
        /// Only for pre C++11 compatibility.

        typedef PropertyManager<PROPTYPE, MeshT> Proxy;

158
159
160
        /**
         * Move constructor. Transfers ownership (delete responsibility).
         */
161
        PropertyManager(PropertyManager &&rhs) : mesh_(rhs.mesh_), prop_(rhs.prop_), retain_(rhs.retain_), name_(rhs.name_) {
162
163
164
165
166
167
168
            rhs.retain_ = true;
        }

        /**
         * Move assignment. Transfers ownership (delete responsibility).
         */
        PropertyManager &operator=(PropertyManager &&rhs) {
169
170
171
172
173
174
175
176
            if (&rhs != this) {
                deleteProperty();
                mesh_ = rhs.mesh_;
                prop_ = rhs.prop_;
                retain_ = rhs.retain_;
                name_ = rhs.name_;
                rhs.retain_ = true;
            }
177
178
            return *this;
        }
179
180
181
182
183

        /**
         * Create a property manager for the supplied property and mesh.
         * If the property doesn't exist, it is created. In any case,
         * lifecycle management is disabled.
184
185
         *
         * @see makePropertyManagerFromExistingOrNew
186
187
188
189
190
191
192
         */
        static PropertyManager createIfNotExists(MeshT &mesh, const char *propname) {
            PROPTYPE dummy_prop;
            PropertyManager pm(mesh, propname, mesh.get_property_handle(dummy_prop, propname));
            pm.retain();
            return std::move(pm);
        }
193

194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
        /**
         * Like createIfNotExists() with two parameters except, if the property
         * doesn't exist, it is initialized with the supplied value over
         * the supplied range after creation. If the property already exists,
         * this method has the exact same effect as the two parameter version.
         * Lifecycle management is disabled in any case.
         *
         * @see makePropertyManagerFromExistingOrNew
         */
        template<typename PROP_VALUE, typename ITERATOR_TYPE>
        static PropertyManager createIfNotExists(MeshT &mesh, const char *propname,
                const ITERATOR_TYPE &begin, const ITERATOR_TYPE &end,
                const PROP_VALUE &init_value) {
            const bool exists = propertyExists(mesh, propname);
            PropertyManager pm(mesh, propname, exists);
            pm.retain();
            if (!exists)
                pm.set_range(begin, end, init_value);
            return std::move(pm);
        }

        /**
         * Like createIfNotExists() with two parameters except, if the property
         * doesn't exist, it is initialized with the supplied value over
         * the supplied range after creation. If the property already exists,
         * this method has the exact same effect as the two parameter version.
         * Lifecycle management is disabled in any case.
         *
         * @see makePropertyManagerFromExistingOrNew
         */
        template<typename PROP_VALUE, typename ITERATOR_RANGE>
        static PropertyManager createIfNotExists(MeshT &mesh, const char *propname,
                const ITERATOR_RANGE &range, const PROP_VALUE &init_value) {
            return createIfNotExists(
                    mesh, propname, range.begin(), range.end(), init_value);
        }
230
231
232
233

        PropertyManager duplicate(const char *clone_name) {
            PropertyManager pm(*mesh_, clone_name, false);
            pm.mesh_->property(pm.prop_) = mesh_->property(prop_);
234
            return pm;
235
236
        }

237
238
239
240
241
242
243
        /**
         * Included for backwards compatibility with non-C++11 version.
         */
        PropertyManager move() {
            return std::move(*this);
        }

244
245
246
#else
        class Proxy {
            private:
247
248
                Proxy(MeshT *mesh_, PROPTYPE prop_, bool retain_, const std::string &name_) :
                    mesh_(mesh_), prop_(prop_), retain_(retain_), name_(name_) {}
249
250
251
                MeshT *mesh_;
                PROPTYPE prop_;
                bool retain_;
252
                std::string name_;
253
254
255
256
257

                friend class PropertyManager;
        };

        operator Proxy() {
258
            Proxy p(mesh_, prop_, retain_, name_);
259
260
261
262
263
            mesh_ = 0;
            retain_ = true;
            return p;
        }

264
265
266
267
        Proxy move() {
            return (Proxy)*this;
        }

268
        PropertyManager(Proxy p) : mesh_(p.mesh_), prop_(p.prop_), retain_(p.retain_), name_(p.name_) {}
269
270
271
272
273
274
275
276
277
278

        PropertyManager &operator=(Proxy p) {
            PropertyManager(p).swap(*this);
            return *this;
        }

        /**
         * Create a property manager for the supplied property and mesh.
         * If the property doesn't exist, it is created. In any case,
         * lifecycle management is disabled.
279
280
         *
         * @see makePropertyManagerFromExistingOrNew
281
282
283
284
285
286
287
         */
        static Proxy createIfNotExists(MeshT &mesh, const char *propname) {
            PROPTYPE dummy_prop;
            PropertyManager pm(mesh, propname, mesh.get_property_handle(dummy_prop, propname));
            pm.retain();
            return (Proxy)pm;
        }
288

289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
        /**
         * Like createIfNotExists() with two parameters except, if the property
         * doesn't exist, it is initialized with the supplied value over
         * the supplied range after creation. If the property already exists,
         * this method has the exact same effect as the two parameter version.
         * Lifecycle management is disabled in any case.
         *
         * @see makePropertyManagerFromExistingOrNew
         */
        template<typename PROP_VALUE, typename ITERATOR_TYPE>
        static Proxy createIfNotExists(MeshT &mesh, const char *propname,
                const ITERATOR_TYPE &begin, const ITERATOR_TYPE &end,
                const PROP_VALUE &init_value) {
            const bool exists = propertyExists(mesh, propname);
            PropertyManager pm(mesh, propname, exists);
            pm.retain();
            if (!exists)
                pm.set_range(begin, end, init_value);
            return (Proxy)pm;
        }

310
311
312
313
314
        Proxy duplicate(const char *clone_name) {
            PropertyManager pm(*mesh_, clone_name, false);
            pm.mesh_->property(pm.prop_) = mesh_->property(prop_);
            return (Proxy)pm;
        }
315
316
317
318
319
320
321
322
#endif

        /**
         * \brief Disable lifecycle management for this property.
         *
         * If this method is called, the encapsulated property will not be deleted
         * upon destruction of the PropertyManager instance.
         */
323
324
        inline void retain(bool doRetain = true) {
            retain_ = doRetain;
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
        }

        /**
         * Access the encapsulated property.
         */
        inline PROPTYPE &operator* () {
            return prop_;
        }

        /**
         * Access the encapsulated property.
         */
        inline const PROPTYPE &operator* () const {
            return prop_;
        }

        /**
         * Enables convenient access to the encapsulated property.
         *
         * For a usage example see this class' documentation.
         *
         * @param handle A handle of the appropriate handle type. (I.e. \p VertexHandle for \p VPropHandleT, etc.)
         */
        template<typename HandleType>
        inline typename PROPTYPE::reference operator[] (const HandleType &handle) {
            return mesh_->property(prop_, handle);
        }

        /**
         * Enables convenient access to the encapsulated property.
         *
         * For a usage example see this class' documentation.
         *
         * @param handle A handle of the appropriate handle type. (I.e. \p VertexHandle for \p VPropHandleT, etc.)
         */
        template<typename HandleType>
        inline typename PROPTYPE::const_reference operator[] (const HandleType &handle) const {
            return mesh_->property(prop_, handle);
        }

365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
        /**
         * Conveniently set the property for an entire range of values.
         *
         * Examples:
         * \code
         * MeshT mesh;
         * PropertyManager<VPropHandleT<double>, MeshT> distance(
         *     mesh, "distance.plugin-example.i8.informatik.rwth-aachen.de");
         * distance.set_range(
         *     mesh.vertices_begin(), mesh.vertices_end(),
         *     std::numeric_limits<double>::infinity());
         * \endcode
         * or
         * \code
         * MeshT::VertexHandle vh;
         * distance.set_range(
         *     mesh.vv_begin(vh), mesh.vv_end(vh),
         *     std::numeric_limits<double>::infinity());
         * \endcode
         *
         * @param begin Start iterator. Needs to dereference to HandleType.
         * @param end End iterator. (Exclusive.)
         * @param value The value the range will be set to.
         */
389
        template<typename HandleTypeIterator, typename PROP_VALUE>
390
        void set_range(HandleTypeIterator begin, HandleTypeIterator end,
391
                const PROP_VALUE &value) {
392
393
394
395
            for (; begin != end; ++begin)
                (*this)[*begin] = value;
        }

396
#if (defined(_MSC_VER) && (_MSC_VER >= 1800)) || __cplusplus > 199711L || defined(__GXX_EXPERIMENTAL_CXX0X__)
397
        template<typename HandleTypeIteratorRange, typename PROP_VALUE>
398
        void set_range(const HandleTypeIteratorRange &range,
399
400
401
402
403
                const PROP_VALUE &value) {
            set_range(range.begin(), range.end(), value);
        }
#endif

404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
        /**
         * Conveniently transfer the values managed by one property manager
         * onto the values managed by a different property manager.
         *
         * @param begin Start iterator. Needs to dereference to HandleType. Will
         * be used with this property manager.
         * @param end End iterator. (Exclusive.) Will be used with this property
         * manager.
         * @param dst_propmanager The destination property manager.
         * @param dst_begin Start iterator. Needs to dereference to the
         * HandleType of dst_propmanager. Will be used with dst_propmanager.
         * @param dst_end End iterator. (Exclusive.)
         * Will be used with dst_propmanager. Used to double check the bounds.
         */
        template<typename HandleTypeIterator, typename PROPTYPE_2,
                 typename MeshT_2, typename HandleTypeIterator_2>
        void copy_to(HandleTypeIterator begin, HandleTypeIterator end,
                PropertyManager<PROPTYPE_2, MeshT_2> &dst_propmanager,
                HandleTypeIterator_2 dst_begin, HandleTypeIterator_2 dst_end) const {

            for (; begin != end && dst_begin != dst_end; ++begin, ++dst_begin) {
425
                dst_propmanager[*dst_begin] = (*this)[*begin];
426
427
428
429
430
            }
        }

        template<typename RangeType, typename PROPTYPE_2,
                 typename MeshT_2, typename RangeType_2>
431
        void copy_to(const RangeType &range,
432
                PropertyManager<PROPTYPE_2, MeshT_2> &dst_propmanager,
433
                const RangeType_2 &dst_range) const {
434
435
436
437
            copy_to(range.begin(), range.end(), dst_propmanager,
                    dst_range.begin(), dst_range.end());
        }

438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
        /**
         * Copy the values of a property from a source range to
         * a target range. The source range must not be smaller than the
         * target range.
         *
         * @param prop_name Name of the property to copy. Must exist on the
         * source mesh. Will be created on the target mesh if it doesn't exist.
         *
         * @param src_mesh Source mesh from which to copy.
         * @param src_range Source range which to copy. Must not be smaller than
         * dst_range.
         * @param dst_mesh Destination mesh on which to copy.
         * @param dst_range Destination range.
         */
        template<typename RangeType, typename MeshT_2, typename RangeType_2>
        static void copy(const char *prop_name,
                MeshT &src_mesh, const RangeType &src_range,
                MeshT_2 &dst_mesh, const RangeType_2 &dst_range) {

            typedef OpenMesh::PropertyManager<PROPTYPE, MeshT> DstPM;
            DstPM dst(DstPM::createIfNotExists(dst_mesh, prop_name));

            typedef OpenMesh::PropertyManager<PROPTYPE, MeshT_2> SrcPM;
            SrcPM src(src_mesh, prop_name, true);

            src.copy_to(src_range, dst, dst_range);
        }

466
467
468
469
470
471
472
473
474
475
    private:
        void deleteProperty() {
            if (!retain_)
                mesh_->remove_property(prop_);
        }

    private:
        MeshT *mesh_;
        PROPTYPE prop_;
        bool retain_;
476
        std::string name_;
477
478
};

479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
/** @relates PropertyManager
 *
 * Creates a new property whose lifetime is limited to the current scope.
 *
 * Used for temporary properties. Shadows any existing properties of
 * matching name and type.
 *
 * Example:
 * @code
 * PolyMesh m;
 * {
 *     auto is_quad = makeTemporaryProperty<FaceHandle, bool>(m);
 *     for (auto& fh : m.faces()) {
 *         is_quad[fh] = (m.valence(fh) == 4);
 *     }
 *     // The property is automatically removed from the mesh at the end of the scope.
 * }
 * @endcode
 *
 * @param mesh The mesh on which the property is created
 * @param propname (optional) The name of the created property
 * @tparam ElementT Element type of the created property, e.g. VertexHandle, HalfedgeHandle, etc.
 * @tparam T Value type of the created property, e.g., \p double, \p int, etc.
 * @tparam MeshT Type of the mesh. Can often be inferred from \p mesh
 * @returns A PropertyManager handling the lifecycle of the property
 */
template<typename ElementT, typename T, typename MeshT>
PropertyManager<typename HandleToPropHandle<ElementT, T>::type, MeshT>
makeTemporaryProperty(MeshT &mesh, const char *propname = "") {
    return PropertyManager<typename HandleToPropHandle<ElementT, T>::type, MeshT>(mesh, propname, false);
}

/** @relates PropertyManager
 *
 * Obtains a handle to a named property.
 *
 * Example:
 * @code
 * PolyMesh m;
 * {
 *     try {
 *         auto is_quad = getProperty<FaceHandle, bool>(m, "is_quad");
 *         // Use is_quad here.
 *     }
 *     catch (const std::runtime_error& e) {
 *         // There is no is_quad face property on the mesh.
 *     }
 * }
 * @endcode
 *
 * @pre Property with the name \p propname of matching type exists.
 * @throws std::runtime_error if no property with the name \p propname of
 * matching type exists.
 * @param mesh The mesh on which the property is created
 * @param propname The name of the created property
 * @tparam ElementT Element type of the created property, e.g. VertexHandle, HalfedgeHandle, etc.
 * @tparam T Value type of the created property, e.g., \p double, \p int, etc.
 * @tparam MeshT Type of the mesh. Can often be inferred from \p mesh
 * @returns A PropertyManager wrapping the property
 */
template<typename ElementT, typename T, typename MeshT>
PropertyManager<typename HandleToPropHandle<ElementT, T>::type, MeshT>
getProperty(MeshT &mesh, const char *propname) {
    return PropertyManager<typename HandleToPropHandle<ElementT, T>::type, MeshT>(mesh, propname, true);
}

/** @relates PropertyManager
 *
 * Obtains a handle to a named property if it exists or creates a new one otherwise.
 *
 * Used for creating or accessing permanent properties.
 *
 * Example:
 * @code
 * PolyMesh m;
 * {
 *     auto is_quad = getOrMakeProperty<FaceHandle, bool>(m, "is_quad");
 *     for (auto& fh : m.faces()) {
 *         is_quad[fh] = (m.valence(fh) == 4);
 *     }
 *     // The property remains on the mesh after the end of the scope.
 * }
 * {
 *     // Retrieve the property from the previous scope.
 *     auto is_quad = getOrMakeProperty<FaceHandle, bool>(m, "is_quad");
 *     // Use is_quad here.
 * }
 * @endcode
 *
 * @param mesh The mesh on which the property is created
 * @param propname The name of the created property
 * @tparam ElementT Element type of the created property, e.g. VertexHandle, HalfedgeHandle, etc.
 * @tparam T Value type of the created property, e.g., \p double, \p int, etc.
 * @tparam MeshT Type of the mesh. Can often be inferred from \p mesh
 * @returns A PropertyManager wrapping the property
 */
template<typename ElementT, typename T, typename MeshT>
PropertyManager<typename HandleToPropHandle<ElementT, T>::type, MeshT>
getOrMakeProperty(MeshT &mesh, const char *propname) {
    return PropertyManager<typename HandleToPropHandle<ElementT, T>::type, MeshT>::createIfNotExists(mesh, propname);
}

/** @relates PropertyManager
 * @deprecated Use makeTemporaryProperty() instead.
 *
584
585
586
 * Creates a new property whose lifecycle is managed by the returned
 * PropertyManager.
 *
587
 * Intended for temporary properties. Shadows any existing properties of
588
589
590
 * matching name and type.
 */
template<typename PROPTYPE, typename MeshT>
591
592
593
OM_DEPRECATED("Use makeTemporaryProperty instead.")
PropertyManager<PROPTYPE, MeshT> makePropertyManagerFromNew(MeshT &mesh, const char *propname)
{
594
595
596
    return PropertyManager<PROPTYPE, MeshT>(mesh, propname, false);
}

597
/** \relates PropertyManager
598
599
 * @deprecated Use getProperty() instead.
 *
600
601
602
603
604
605
606
607
608
609
 * Creates a non-owning wrapper for an existing mesh property (no lifecycle
 * management).
 *
 * Intended for convenient access.
 *
 * @pre Property with the name \p propname of matching type exists.
 * @throws std::runtime_error if no property with the name \p propname of
 * matching type exists.
 */
template<typename PROPTYPE, typename MeshT>
610
611
612
OM_DEPRECATED("Use getProperty instead.")
PropertyManager<PROPTYPE, MeshT> makePropertyManagerFromExisting(MeshT &mesh, const char *propname)
{
613
614
615
    return PropertyManager<PROPTYPE, MeshT>(mesh, propname, true);
}

616
617
618
/** @relates PropertyManager
 * @deprecated Use getOrMakeProperty() instead.
 *
619
620
621
622
623
624
 * Creates a non-owning wrapper for a mesh property (no lifecycle management).
 * If the given property does not exist, it is created.
 *
 * Intended for creating or accessing persistent properties.
 */
template<typename PROPTYPE, typename MeshT>
625
626
627
OM_DEPRECATED("Use getOrMakeProperty instead.")
PropertyManager<PROPTYPE, MeshT> makePropertyManagerFromExistingOrNew(MeshT &mesh, const char *propname)
{
628
629
630
    return PropertyManager<PROPTYPE, MeshT>::createIfNotExists(mesh, propname);
}

631
/** @relates PropertyManager
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
 * Like the two parameter version of makePropertyManagerFromExistingOrNew()
 * except it initializes the property with the specified value over the
 * specified range if it needs to be created. If the property already exists,
 * this function has the exact same effect as the two parameter version.
 *
 * Creates a non-owning wrapper for a mesh property (no lifecycle management).
 * If the given property does not exist, it is created.
 *
 * Intended for creating or accessing persistent properties.
 */
template<typename PROPTYPE, typename MeshT,
    typename ITERATOR_TYPE, typename PROP_VALUE>
PropertyManager<PROPTYPE, MeshT> makePropertyManagerFromExistingOrNew(
        MeshT &mesh, const char *propname,
        const ITERATOR_TYPE &begin, const ITERATOR_TYPE &end,
        const PROP_VALUE &init_value) {
    return PropertyManager<PROPTYPE, MeshT>::createIfNotExists(
            mesh, propname, begin, end, init_value);
}

652
/** @relates PropertyManager
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
 * Like the two parameter version of makePropertyManagerFromExistingOrNew()
 * except it initializes the property with the specified value over the
 * specified range if it needs to be created. If the property already exists,
 * this function has the exact same effect as the two parameter version.
 *
 * Creates a non-owning wrapper for a mesh property (no lifecycle management).
 * If the given property does not exist, it is created.
 *
 * Intended for creating or accessing persistent properties.
 */
template<typename PROPTYPE, typename MeshT,
    typename ITERATOR_RANGE, typename PROP_VALUE>
PropertyManager<PROPTYPE, MeshT> makePropertyManagerFromExistingOrNew(
        MeshT &mesh, const char *propname,
        const ITERATOR_RANGE &range,
        const PROP_VALUE &init_value) {
    return makePropertyManagerFromExistingOrNew<PROPTYPE, MeshT>(
            mesh, propname, range.begin(), range.end(), init_value);
}

673
674
} /* namespace OpenMesh */
#endif /* PROPERTYMANAGER_HH_ */