Commit c1c9f844 authored by Jan Möbius's avatar Jan Möbius

overrides

parent d2c6d506
......@@ -90,16 +90,16 @@ public:
ACG_CLASSNAME(PlaneNode);
/// return available draw modes
ACG::SceneGraph::DrawModes::DrawMode availableDrawModes() const;
ACG::SceneGraph::DrawModes::DrawMode availableDrawModes() const override;
/// update bounding box
void boundingBox(ACG::Vec3d & _bbMin, ACG::Vec3d & _bbMax);
void boundingBox(ACG::Vec3d & _bbMin, ACG::Vec3d & _bbMax) override;
/// draw Plane
void draw(ACG::GLState & _state, const ACG::SceneGraph::DrawModes::DrawMode & _drawMode);
void draw(ACG::GLState & _state, const ACG::SceneGraph::DrawModes::DrawMode & _drawMode) override;
/// draw Plane for object picking
void pick(ACG::GLState & _state, ACG::SceneGraph::PickTarget _target);
void pick(ACG::GLState & _state, ACG::SceneGraph::PickTarget _target) override;
/// get center position of the plane
ACG::Vec3d position();
......@@ -126,7 +126,7 @@ public:
* @param _drawMode The active draw mode
* @param _mat Current material
*/
void getRenderObjects(ACG::IRenderer* _renderer, ACG::GLState& _state , const ACG::SceneGraph::DrawModes::DrawMode& _drawMode , const ACG::SceneGraph::Material* _mat);
void getRenderObjects(ACG::IRenderer* _renderer, ACG::GLState& _state , const ACG::SceneGraph::DrawModes::DrawMode& _drawMode , const ACG::SceneGraph::Material* _mat) override;
/// updates the plane before the next render call
void update();
......
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