-
Martin Heistermann authored
These runtime warnings are not helpful, it may be intentional to have an object that sometimes does not contain entities of a specific kind, without changing the drawmode when this happens. ``` warning: numIndices is 0 in renderobject: VolumeMeshNodeVertices warning: numIndices is 0 in renderobject: VolumeMeshNodeFaces warning: numIndices is 0 in renderobject: VolumeMeshNodeEdges ```
497a4a14