SubdividerControls
0
0
410
646
Form
-
0
Uniform
-
-
Subdivision steps:
-
1
-
Uniform Subdivision
-
-
Method:
-
-
-
C. T. Loop, "Smooth Subdivision Surfaces Based on Triangles",
M.S. Thesis, Department of Mathematics, University of Utah, August 1987.
Loop
true
-
L. Kobbelt, <a href="http://www-i8.informatik.rwth-aachen.de/publications/downloads/sqrt3.pdf">"Sqrt(3) subdivision"</a>, Proceedings of SIGGRAPH 2000.
Sqrt3
-
Interpolating Labsik Greiner Subdivider as described in "interpolating sqrt(3) subdivision" Labsik & Greiner, 2000
Interpolating Sqrt3
-
The modified butterfly scheme of Denis Zorin, Peter Schröder and Wim Sweldens,
``Interpolating subdivision for meshes with arbitrary topology,'' in Proceedings
of SIGGRAPH 1996, ACM SIGGRAPH, 1996, pp. 189-192.
Modified Butterfly
-
true
Update Points
true
true
-
-
Qt::Horizontal
40
20
-
Uniform Subdivide
-
Qt::Horizontal
40
20
Simple
-
-
This algorithm splits edges longer than the given maximal length. For each split, the longest edge is split at its midpoint.
Longest Edge
true
-
-
Qt::Horizontal
40
20
-
Max Edge Length
-
Maximal edge length after the algorithm
3
0.000000000000000
1000.000000000000000
1.000000000000000
-
Qt::Vertical
20
40
-
Subdivide
-
Qt::Vertical
20
495