SkeletonMarker.cc 3.73 KB
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/*===========================================================================*\
*                                                                            *
*                              OpenFlipper                                   *
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 *           Copyright (c) 2001-2015, RWTH-Aachen University                 *
 *           Department of Computer Graphics and Multimedia                  *
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 * This file is part of OpenFlipper.                                         *
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*                                                                            *
\*===========================================================================*/

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#include <OpenFlipper/common/Types.hh>
#include "SkeletonMarker.hh"

//******************************************************************************

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const ACG::Vec4f base_color (0.4f,0.4f,0.4f,1.f);
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//******************************************************************************

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bool SkeletonMarker::stencilRefForObject(BaseObjectData * /*_obj*/, GLuint & _reference)
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{
  _reference = 1;
  return true;
}

bool SkeletonMarker::blendForStencilRefNumber(GLuint _reference, GLenum & _src, GLenum & _dst, ACG::Vec4f & _color)
{
  if (_reference != 1)
    return false;

  _src = GL_ZERO;
  _dst = GL_SRC_COLOR;

  _color = base_color;
  return true;
}