Commit a9817826 authored by Jan Möbius's avatar Jan Möbius

Extra dir for widgets

parent 7f23bd8e
include (plugin)
openflipper_plugin (INSTALLDATA Icons
TYPES SKELETON TRIANGLEMESH POLYMESH)
TYPES SKELETON TRIANGLEMESH POLYMESH
DIRS dialogs )
......@@ -54,7 +54,7 @@
#include <ObjectTypes/Skeleton/SkeletonObjectData.hh>
#include <ObjectTypes/Skeleton/SkinT.hh>
#include "AddAnimationDialog.hh"
#include "dialogs/AddAnimationDialog.hh"
using namespace std;
......
......@@ -54,13 +54,9 @@
#include <OpenFlipper/BasePlugin/LoggingInterface.hh>
#include <OpenFlipper/BasePlugin/LoadSaveInterface.hh>
#include <OpenFlipper/BasePlugin/RPCInterface.hh>
#include <ACG/QtWidgets/QtExaminerViewer.hh>
#include <OpenFlipper/common/Types.hh>
#include <ObjectTypes/TriangleMesh/TriangleMesh.hh>
#include <ObjectTypes/PolyMesh/PolyMesh.hh>
#include "AnimationToolbox.hh"
#include "dialogs/AnimationToolbox.hh"
#include "ObjectTypes/Skeleton/Skeleton.hh"
#include "ObjectTypes/Skeleton/PoseT.hh"
#include "ObjectTypes/Skeleton/BaseSkin.hh"
/**
......@@ -82,8 +78,7 @@ class SkeletalAnimationPlugin : public QObject, BaseInterface, ToolboxInterface,
private:
/// Pose typedef
typedef PoseT<Skeleton::Point> Pose;
signals:
void updateView();
......
......@@ -49,6 +49,9 @@
#include "SkeletalAnimationPlugin.hh"
#include <ObjectTypes/TriangleMesh/TriangleMesh.hh>
#include <ObjectTypes/PolyMesh/PolyMesh.hh>
void SkeletalAnimationPlugin::setDescriptions(){
emit setSlotDescription("attachSkin(int,int)",tr("Attaches a mesh to a skeleton as skin. Each are identified by their objectIds"),
......@@ -127,4 +130,4 @@ void SkeletalAnimationPlugin::updateSkins(){
AnimationHandle hAni = skeletonObject->skeletonNode()->activePose();
UpdateSkins(skeletonObject, hAni);
}
}
\ No newline at end of file
}
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