diff --git a/SkeletalAnimationPlugin.hh b/SkeletalAnimationPlugin.hh index 4a10c6c8c63b16d30f24c91f9c5747c4bf5f2cca..15d492e0696338d48769762f2cbdf688a261b1f4 100644 --- a/SkeletalAnimationPlugin.hh +++ b/SkeletalAnimationPlugin.hh @@ -173,9 +173,9 @@ protected: private: Blending::Method method_; ///< The current blending method for the skin - bool bGuiUpdating_; ///< Used to drop a few messages while the gui is being updated - QTimer animationTimer_; ///< Timer used to control animations - QTime animationTime_; ///< Time since the animation was started, used to meet the given fps + bool bGuiUpdating_; ///< Used to drop a few messages while the gui is being updated + QTimer animationTimer_; ///< Timer used to control animations + QElapsedTimer animationTime_; ///< Time since the animation was started, used to meet the given fps int animationOffset_; ///< This frame was selected as the animation was started std::vector< int > activeSkeletons_;