Utils.cc 4.93 KB
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/*===========================================================================*\
*                                                                            *
*                              OpenFlipper                                   *
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 *           Copyright (c) 2001-2015, RWTH-Aachen University                 *
 *           Department of Computer Graphics and Multimedia                  *
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 * This file is part of OpenFlipper.                                         *
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\*===========================================================================*/

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/*===========================================================================*\
*                                                                            *
*   $Revision$                                                       *
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\*===========================================================================*/

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#include "Utils.hh"

#include <QPushButton>

const char* PropertyInfo::entity2str(ENTITY_FILTER entity) {
    switch (entity) {
        case EF_EDGE:
            return "→";
        case EF_FACE:
            return "△";
        case EF_HALFEDGE:
            return "⇀";
        case EF_VERTEX:
            return "•";
        case EF_CELL:
            return "C";
        case EF_HALFFACE:
            return "HF";
        default:
            return "error";
    }
}


NewNameMessageBox::NewNameMessageBox(QString propName)
    :
      QMessageBox(),
      propName(propName),
      replace(false),
      rename(false),
      cancel(false)
{
    setWindowTitle("Name Selection");

    setText(tr("The name %1 is already in use.\nWould you like to choose a different name, replace the old property or cancel loading?").arg(propName));

    buttonRename = new QPushButton("Rename");
    buttonReplace = new QPushButton("Replace");
    buttonCancel = new QPushButton("Cancel");

    addButton(buttonRename, QMessageBox::AcceptRole);
    addButton(buttonCancel, QMessageBox::RejectRole);
    addButton(buttonReplace, QMessageBox::YesRole);

    connect(buttonRename,  SIGNAL(clicked()), this, SLOT(slotRename()));
    connect(buttonReplace, SIGNAL(clicked()), this, SLOT(slotReplace()));
    connect(buttonCancel,  SIGNAL(clicked()), this, SLOT(slotCancel()));

    setModal(true);
}