/*===========================================================================*\
* *
* OpenFlipper *
* Copyright (C) 2001-2011 by Computer Graphics Group, RWTH Aachen *
* www.openflipper.org *
* *
*--------------------------------------------------------------------------- *
* This file is part of OpenFlipper. *
* *
* OpenFlipper is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 3 of *
* the License, or (at your option) any later version with the *
* following exceptions: *
* *
* If other files instantiate templates or use macros *
* or inline functions from this file, or you compile this file and *
* link it with other files to produce an executable, this file does *
* not by itself cause the resulting executable to be covered by the *
* GNU Lesser General Public License. This exception does not however *
* invalidate any other reasons why the executable file might be *
* covered by the GNU Lesser General Public License. *
* *
* OpenFlipper is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU LesserGeneral Public *
* License along with OpenFlipper. If not, *
* see . *
* *
\*===========================================================================*/
/*===========================================================================*\
* *
* $Revision$ *
* $LastChangedBy$ *
* $Date$ *
* *
\*===========================================================================*/
#include "PrimitivesGenerator.hh"
#include
#include
void PrimitivesGeneratorPlugin::initializePlugin()
{
emit setSlotDescription("addTetrahedron()" ,tr("Generates a tetrahedron (ObjectId is returned)") ,QStringList(), QStringList());
emit setSlotDescription("addTriangulatedCube()",tr("Generates a cube (ObjectId is returned)") ,QStringList(), QStringList());
emit setSlotDescription("addIcosahedron()" ,tr("Generates an icosahedron (ObjectId is returned)") ,QStringList(), QStringList());
emit setSlotDescription("addPyramid()" ,tr("Generates a pyramid (ObjectId is returned)") ,QStringList(), QStringList());
}
void PrimitivesGeneratorPlugin::pluginsInitialized() {
// Primitives Menu
QMenu *primitivesMenu;
emit getMenubarMenu(tr("&Primitives"), primitivesMenu, true );
QIcon* icon;
QAction * action;
action = primitivesMenu->addAction("Cube (Triangle Mesh)" ,this,SLOT(addTriangulatedCube()));
icon = new QIcon(OpenFlipper::Options::iconDirStr()+OpenFlipper::Options::dirSeparator()+"primitive_cube.png");
action->setIcon(*icon);
action = primitivesMenu->addAction("Tetrahedron",this,SLOT(addTetrahedron()));
icon = new QIcon(OpenFlipper::Options::iconDirStr()+OpenFlipper::Options::dirSeparator()+"primitive_tetrahedron.png");
action->setIcon(*icon);
action = primitivesMenu->addAction("Icosahedron" ,this,SLOT(addIcosahedron()));
icon = new QIcon(OpenFlipper::Options::iconDirStr()+OpenFlipper::Options::dirSeparator()+"primitive_icosahedron.png");
action->setIcon(*icon);
action = primitivesMenu->addAction("Pyramid" ,this,SLOT(addPyramid()));
icon = new QIcon(OpenFlipper::Options::iconDirStr()+OpenFlipper::Options::dirSeparator()+"primitive_pyramid.png");
action->setIcon(*icon);
}
int PrimitivesGeneratorPlugin::addTriMesh() {
int objectId = -1;
emit addEmptyObject( DATA_TRIANGLE_MESH, objectId );
TriMeshObject* object;
if ( !PluginFunctions::getObject(objectId,object) ) {
emit log(LOGERR,"Unable to create new Object");
return -1;
}
return objectId;
}
int PrimitivesGeneratorPlugin::addTetrahedron() {
int newObject = addTriMesh();
TriMeshObject* object;
if ( !PluginFunctions::getObject(newObject,object) ) {
emit log(LOGERR,"Unable to create new Object");
return -1;
} else {
object->setName( "Tetrahedron " + QString::number(newObject) );
triMesh_ = object->mesh();
triMesh_->clear();
// Add 4 vertices
vhandles_.resize(4);
vhandles_[0] = triMesh_->add_vertex(TriMesh::Point(0, 0, 0));
vhandles_[1] = triMesh_->add_vertex(TriMesh::Point(0, 1, 0));
vhandles_[2] = triMesh_->add_vertex(TriMesh::Point(1, 0, 0));
vhandles_[3] = triMesh_->add_vertex(TriMesh::Point(0, 0, 1));
// Add 4 faces
add_face(0,1,2);
add_face(0,2,3);
add_face(2,1,3);
add_face(3,1,0);
triMesh_->update_normals();
emit updatedObject(newObject,UPDATE_ALL);
return newObject;
}
return -1;
}
int PrimitivesGeneratorPlugin::addTriangulatedCube() {
int newObject = addTriMesh();
TriMeshObject* object;
if ( !PluginFunctions::getObject(newObject,object) ) {
emit log(LOGERR,"Unable to create new Object");
return -1;
} else {
object->setName( "Cube " + QString::number(newObject) );
triMesh_ = object->mesh();
triMesh_->clear();
// Add 8 vertices
vhandles_.resize(8);
vhandles_[0] = triMesh_->add_vertex(TriMesh::Point( 0.5, -0.5, 0.5));
vhandles_[1] = triMesh_->add_vertex(TriMesh::Point( 0.5, 0.5, 0.5));
vhandles_[2] = triMesh_->add_vertex(TriMesh::Point(-0.5, 0.5, 0.5));
vhandles_[3] = triMesh_->add_vertex(TriMesh::Point(-0.5, -0.5, 0.5));
vhandles_[4] = triMesh_->add_vertex(TriMesh::Point( 0.5, -0.5,-0.5));
vhandles_[5] = triMesh_->add_vertex(TriMesh::Point( 0.5, 0.5,-0.5));
vhandles_[6] = triMesh_->add_vertex(TriMesh::Point(-0.5, 0.5,-0.5));
vhandles_[7] = triMesh_->add_vertex(TriMesh::Point(-0.5, -0.5,-0.5));
// Add 12 faces
add_face(0,1,2);
add_face(0,2,3);
add_face(0,5,1);
add_face(5,0,4);
add_face(4,0,7);
add_face(7,0,3);
add_face(7,3,6);
add_face(6,3,2);
add_face(6,2,5);
add_face(5,2,1);
add_face(6,5,4);
add_face(6,4,7);
triMesh_->update_normals();
emit updatedObject(newObject,UPDATE_ALL);
return newObject;
}
return -1;
}
int PrimitivesGeneratorPlugin::addSphere() {
std::cerr << "Todo :add Sphere" << std::endl;
return -1;
}
int PrimitivesGeneratorPlugin::addPyramid() {
int newObject = addTriMesh();
TriMeshObject* object;
if ( !PluginFunctions::getObject(newObject,object) ) {
emit log(LOGERR,"Unable to create new Object");
return -1;
} else {
object->setName( "Pyramid " + QString::number(newObject) );
triMesh_ = object->mesh();
triMesh_->clear();
// Add 5 vertices
vhandles_.resize(5);
vhandles_[0] = triMesh_->add_vertex(TriMesh::Point( 0.5 ,-0.5 , 0));
vhandles_[1] = triMesh_->add_vertex(TriMesh::Point( 0.5 , 0.5 , 0));
vhandles_[2] = triMesh_->add_vertex(TriMesh::Point(-0.5 , 0.5 , 0));
vhandles_[3] = triMesh_->add_vertex(TriMesh::Point(-0.5 ,-0.5 , 0));
vhandles_[4] = triMesh_->add_vertex(TriMesh::Point( 0 , 0 , 1));
// Add 6 faces
add_face(2,1,0);
add_face(3,2,0);
add_face(4,0,1);
add_face(3,0,4);
add_face(4,2,3);
add_face(1,2,4);
triMesh_->update_normals();
emit updatedObject(newObject,UPDATE_ALL);
return newObject;
}
return -1;
}
void PrimitivesGeneratorPlugin::add_face( int _vh1 , int _vh2, int _vh3 ) {
std::vector vhandles;
vhandles.push_back(vhandles_[_vh1]);
vhandles.push_back(vhandles_[_vh2]);
vhandles.push_back(vhandles_[_vh3]);
triMesh_->add_face(vhandles);
}
int PrimitivesGeneratorPlugin::addIcosahedron() {
int newObject = addTriMesh();
TriMeshObject* object;
if ( !PluginFunctions::getObject(newObject,object) ) {
emit log(LOGERR,"Unable to create new Object");
return -1;
} else {
object->setName( "Icosahedron " + QString::number(newObject) );
triMesh_ = object->mesh();
triMesh_->clear();
// Add 12 vertices
vhandles_.resize(12);
double phi = (1.0 + sqrt(5.0) / 2.0);
//double norm = 1.0 / sqrt(1.0 + phi*phi);
double norm = 1.0;
vhandles_[0 ] = triMesh_->add_vertex(norm * TriMesh::Point( 0.0 , -1.0 , -phi ));
vhandles_[1 ] = triMesh_->add_vertex(norm * TriMesh::Point( 0.0 , 1.0 , -phi ));
vhandles_[2 ] = triMesh_->add_vertex(norm * TriMesh::Point( 0.0 , 1.0 , phi ));
vhandles_[3 ] = triMesh_->add_vertex(norm * TriMesh::Point( 0.0 , -1.0 , phi ));
vhandles_[4 ] = triMesh_->add_vertex(norm * TriMesh::Point( -1.0 , -phi , 0.0 ));
vhandles_[5 ] = triMesh_->add_vertex(norm * TriMesh::Point( 1.0 , -phi , 0.0 ));
vhandles_[6 ] = triMesh_->add_vertex(norm * TriMesh::Point( 1.0 , phi , 0.0 ));
vhandles_[7 ] = triMesh_->add_vertex(norm * TriMesh::Point( -1.0 , phi , 0.0 ));
vhandles_[8 ] = triMesh_->add_vertex(norm * TriMesh::Point( -phi , 0.0 , -1.0 ));
vhandles_[9 ] = triMesh_->add_vertex(norm * TriMesh::Point( -phi , 0.0 , 1.0 ));
vhandles_[10] = triMesh_->add_vertex(norm * TriMesh::Point( phi , 0.0 , 1.0 ));
vhandles_[11] = triMesh_->add_vertex(norm * TriMesh::Point( phi , 0.0 , -1.0 ));
// Add 20 faces
add_face(2,6,7);
add_face(7,6,1);
add_face(11,0,1);
add_face(0, 8,1);
add_face(4,9,8);
add_face(8,9,7);
add_face(9,3,2);
add_face(10,2,3);
add_face(5,11,10);
add_face(11,6,10);
add_face(0,5,4);
add_face(5,3,4);
// Upper block
add_face(6,2,10);
add_face(6,11,1);
add_face(1,8,7);
add_face(9,2,7);
// Lower block
add_face(3,5,10);
add_face(0,11,5);
add_face(3,9,4);
add_face(0,4,8);
triMesh_->update_normals();
emit updatedObject(newObject,UPDATE_ALL);
return newObject;
}
return -1;
}
Q_EXPORT_PLUGIN2( primitivesgeneratorplugin , PrimitivesGeneratorPlugin );