Commit 6c0517bf authored by Jan Möbius's avatar Jan Möbius

Fixed documentation warnings

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@14230 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 2f2b638d
...@@ -303,10 +303,6 @@ void MovePlugin::initializePlugin() ...@@ -303,10 +303,6 @@ void MovePlugin::initializePlugin()
MouseInterface implementation MouseInterface implementation
*******************************************************************************/ *******************************************************************************/
/** \brief MouseWheel event occured
*
* @param _event the event that occured
*/
void MovePlugin::slotMouseWheelEvent(QWheelEvent * _event, const std::string & /*_mode*/) void MovePlugin::slotMouseWheelEvent(QWheelEvent * _event, const std::string & /*_mode*/)
{ {
// Skip execution if this is not our pick mode // Skip execution if this is not our pick mode
...@@ -525,23 +521,24 @@ void MovePlugin::moveObject(ACG::Matrix4x4d mat, int _id) { ...@@ -525,23 +521,24 @@ void MovePlugin::moveObject(ACG::Matrix4x4d mat, int _id) {
* current SelectionMode in SelectionPlugin. * current SelectionMode in SelectionPlugin.
* If the Plugin is unable to communicate with SelectionPlugin, Vertex Selection is used. * If the Plugin is unable to communicate with SelectionPlugin, Vertex Selection is used.
* *
* @param mat * @param _mat Matrix that should be applied to the selection
* @param _id * @param _id Object id of the target object
* @param _type Type of mouse event ( release of the button creates a backup)
*/ */
void MovePlugin::moveSelection(ACG::Matrix4x4d mat, int _id, QEvent::Type _type) { void MovePlugin::moveSelection(ACG::Matrix4x4d _mat, int _id, QEvent::Type _type) {
// Get currently active primitive type // Get currently active primitive type
updateSelectionType(); updateSelectionType();
if ( !mat.is_identity() ){ if ( !_mat.is_identity() ){
if (selectionType_ & VERTEX) { if (selectionType_ & VERTEX) {
transformVertexSelection( _id , mat ); transformVertexSelection( _id , _mat );
} }
if (selectionType_ & FACE) { if (selectionType_ & FACE) {
transformFaceSelection( _id , mat ); transformFaceSelection( _id , _mat );
} }
if (selectionType_ & EDGE) { if (selectionType_ & EDGE) {
transformEdgeSelection( _id , mat ); transformEdgeSelection( _id , _mat );
} }
emit updatedObject(_id, UPDATE_GEOMETRY); emit updatedObject(_id, UPDATE_GEOMETRY);
...@@ -558,7 +555,6 @@ void MovePlugin::moveSelection(ACG::Matrix4x4d mat, int _id, QEvent::Type _type) ...@@ -558,7 +555,6 @@ void MovePlugin::moveSelection(ACG::Matrix4x4d mat, int _id, QEvent::Type _type)
* *
* @param _mode Mode * @param _mode Mode
*/ */
void MovePlugin::setManipMode (QtTranslationManipulatorNode::ManipulatorMode _mode) void MovePlugin::setManipMode (QtTranslationManipulatorNode::ManipulatorMode _mode)
{ {
if (_mode != manMode_) if (_mode != manMode_)
...@@ -737,7 +733,8 @@ void MovePlugin::ManipulatorPositionChanged(QtTranslationManipulatorNode* _node ...@@ -737,7 +733,8 @@ void MovePlugin::ManipulatorPositionChanged(QtTranslationManipulatorNode* _node
/** \brief Place and show the Manipulator /** \brief Place and show the Manipulator
* *
* @param _event mouseEvent that occured * @param _event mouseEvent that occurred
* @param _snap Snap manipulator to nearest geometry primitive?
*/ */
void MovePlugin::placeManip(QMouseEvent * _event, bool _snap) { void MovePlugin::placeManip(QMouseEvent * _event, bool _snap) {
unsigned int node_idx, target_idx; unsigned int node_idx, target_idx;
......
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