/*===========================================================================*\ * * * OpenFlipper * * Copyright (C) 2001-2012 by Computer Graphics Group, RWTH Aachen * * www.openflipper.org * * * *--------------------------------------------------------------------------- * * This file is part of OpenFlipper. * * * * OpenFlipper is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version with the * * following exceptions: * * * * If other files instantiate templates or use macros * * or inline functions from this file, or you compile this file and * * link it with other files to produce an executable, this file does * * not by itself cause the resulting executable to be covered by the * * GNU Lesser General Public License. This exception does not however * * invalidate any other reasons why the executable file might be * * covered by the GNU Lesser General Public License. * * * * OpenFlipper is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU LesserGeneral Public * * License along with OpenFlipper. If not, * * see . * * * \*===========================================================================*/ /*===========================================================================*\ * * * $Revision$ * * $LastChangedBy$ * * $Date$ * * * \*===========================================================================*/ #ifndef MATERIALPICKER_HH #define MATERIALPICKER_HH #include #include #include #include #include #include #include struct MaterialInfo { bool color_material; ACG::Vec4f base_color; ACG::Vec4f ambient_color; ACG::Vec4f diffuse_color; ACG::Vec4f specular_color; float shininess; double reflectance; }; class MaterialPicker : public QObject, BaseInterface, MouseInterface, PickingInterface, ToolboxInterface { Q_OBJECT Q_INTERFACES(BaseInterface) Q_INTERFACES(MouseInterface) Q_INTERFACES(PickingInterface) Q_INTERFACES(ToolboxInterface) signals: void addPickMode(const std::string &_mode); void updateView(); void addToolbox( QString _name , QWidget* _widget, QIcon* _icon); public slots: void slotMouseEvent(QMouseEvent* _event); void slotPickModeChanged(const std::string& _mode); public: MaterialPicker(); ~MaterialPicker(); QString name(){return QString("MaterialPicker");} QString description(){return QString("Pick to store and set materials.");} private: const std::string pickModeName_; const QString propName_; QPushButton* pickMaterialButton_; QPushButton* fillMaterialButton_; QListWidget* materialListWidget_; QStringList materialString_;//hold materials as a String (saves/load the material at the beginning) QVector materialList_; /// stores the state of the pick material button bool pickMaterial_; /// stores the state of the fill material button bool fillMaterial_; private slots: void initializePlugin(); void pluginsInitialized(); void slotPickMaterialMode(); void slotFillMaterialMode(); void slotRemoveCurrentItem(); /// items can be renamed by double clicking them void editMode(QListWidgetItem* _item); /// saves the new material name void assignNewName(QListWidgetItem* _item); void clearList(); void removeItem(QListWidgetItem* _item); public slots: QString version(){ return QString("1.0"); } }; #endif //MATERIALPICKER_HH