DecimaterInfo.hh 5.04 KB
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/*===========================================================================*\
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*                              OpenFlipper                                   *
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*      Copyright (C) 2001-2014 by Computer Graphics Group, RWTH Aachen       *
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*                           www.openflipper.org                              *
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*--------------------------------------------------------------------------- *
*  This file is part of OpenFlipper.                                         *
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*  OpenFlipper is free software: you can redistribute it and/or modify       *
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\*===========================================================================*/

/*===========================================================================*\
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*   $Revision$                                                       *
*   $LastChangedBy$                                                *
*   $Date$                     *
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*                                                                            *
\*===========================================================================*/

#include <OpenFlipper/common/perObjectData.hh>
#include <OpenFlipper/common/Types.hh>

class DecimaterInfo : public PerObjectData
{

  public :
  
  //Konstruktor
  DecimaterInfo();

  //Destruktor
  ~DecimaterInfo();
  
  // Copy function
  PerObjectData* copyPerObjectData();
  
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  enum DecimationOrder { DISTANCE, NORMALDEV, EDGELENGTH };

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  void setDistanceConstraint( double _value );
  void setNormalDeviationConstraint( int _value );
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  void setNormalFlippingConstraint();
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  void setRoundnessConstraint( double _value );
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  void setAspectRatioConstraint( double _value );
  void setEdgeLengthConstraint( double _value );
  void setIndependentSetsConstraint();
  void setDecimationOrder( DecimationOrder _order );
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  void removeDistanceConstraint();
  void removeNormalDeviationConstraint();
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  void removeNormalFlippingConstraint();
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  void removeRoundnessConstraint();
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  void removeAspectRatioConstraint();
  void removeEdgeLengthConstraint();
  void removeIndependentSetsConstraint();
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  // Get/Set methods
  bool normalDeviation()    { return normalDeviation_; }
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  bool normalFlipping()     { return normalFlipping_; }
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  bool distance()           { return distance_; }
  bool roundness()          { return roundness_; }
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  bool aspectRatio()        { return aspectRatio_; }
  bool edgeLength()         { return edgeLength_; }
  bool independentSets()    { return independentSets_; }
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  int normalDeviationValue()    { return normalDeviation_value_; }
  double distanceValue()        { return distance_value_; }
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  double edgeLengthValue()      { return edgeLength_value_; }
  double aspectRatioValue()     { return aspectRatio_value_; }
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  double roundnessValue()       { return roundness_value_; }

private :

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  bool normalDeviation_;
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  bool normalFlipping_;
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  bool distance_;
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  bool edgeLength_;
  bool aspectRatio_;
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  bool roundness_;
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  bool independentSets_;
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  DecimationOrder decimationOrder_;
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  int normalDeviation_value_;
  double distance_value_;
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  double edgeLength_value_;
  double aspectRatio_value_;
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  double roundness_value_;
};