/*===========================================================================*\ * * * OpenFlipper * * Copyright (C) 2001-2010 by Computer Graphics Group, RWTH Aachen * * www.openflipper.org * * * *---------------------------------------------------------------------------* * This file is part of OpenFlipper. * * * * OpenFlipper is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version with the * * following exceptions: * * * * If other files instantiate templates or use macros * * or inline functions from this file, or you compile this file and * * link it with other files to produce an executable, this file does * * not by itself cause the resulting executable to be covered by the * * GNU Lesser General Public License. This exception does not however * * invalidate any other reasons why the executable file might be * * covered by the GNU Lesser General Public License. * * * * OpenFlipper is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU LesserGeneral Public * * License along with OpenFlipper. If not, * * see . * * * \*===========================================================================*/ /*===========================================================================*\ * * * $Revision: 83 $ * * $Author: moebius $ * * $Date: 2009-02-27 17:31:45 +0100 (Fr, 27. Feb 2009) $ * * * \*===========================================================================*/ #include #include #include "DefaultObjectMarker.hh" //****************************************************************************** const ACG::Vec4f base_color (0.6,0.6,0.6,1.0); const ACG::Vec4f source_color (0.6,0.6,1.0,1.0); const ACG::Vec4f target_color (1.0,1.0,1.0,1.0); const ACG::Vec4f source_target_color (0.6,1.0,1.0,1.0); //****************************************************************************** bool DefaultObjectMarker::stencilRefForObject(BaseObjectData * _obj, GLuint & _reference) { if (!_obj->target() && !_obj->source()) { _reference = 1; return true; } else if (!_obj->target() && _obj->source()) { _reference = 2; return true; } else if (_obj->target() && !_obj->source()) { _reference = 3; return true; } else if (_obj->target() && _obj->source()) { _reference = 4; return true; } return false; } bool DefaultObjectMarker::blendForStencilRefNumber(GLuint _reference, GLenum & _src, GLenum & _dst, ACG::Vec4f & _color) { _src = GL_ZERO; _dst = GL_SRC_COLOR; switch (_reference) { case 1: _color = base_color; return true; case 2: _color = source_color; return true; case 3: _color = target_color; return true; case 4: _color = source_target_color; return true; default: return false; } return false; }