Commit e2d3624a authored by Jan Möbius's avatar Jan Möbius

Updated Changelog

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@9558 383ad7c9-94d9-4d36-a494-682f7c89f535
parent dc1a30e5
/*! \page changelog Changelog
*
* - <b>OpenFlipper 1.0 ( ? , 9436 RC7 )</b>
* - <b>OpenFlipper 1.0 ( ? , 9549 RC7 )</b>
* - <b>Core</b>
* - Added Light source management
* - Added global nodes to handle light sources
......@@ -28,10 +28,16 @@
* - Added a global picking dialog to choose an object an algorithm should work on (OpenFlipper/publicWidgets)
* - Added Function to find the object to a node (Based on BaseObjectData)
* - Parallel plugin loader (The plugins are preloaded in parallel. This gives a large speedup on startup)
* - Introduced update types to control partial uptdates (color,topology,geometry,...)
* - Added region picking functions ( render picking and get a region of the picking )
* - <b>Object Types</b>
* - New Light Object
* - New Sphere Object
* - <b>Interfaces</b>
* - BackupInterface
* - Full redesign
* - Multiple restore stages (before, do restore, after restore
* - External restore and backup signals/slots
* - BaseInterface
* - Added a new parameter to updatedObject which defies the update type (e.g. Topology, Geometry, selection)
* - FileInterface
......@@ -53,9 +59,11 @@
* - Added functions to reset to factory settings
* - <b>ACG</b>
* - Bugfix for glstate functions returning fovy and aspect ratio
* - Added gluError handling function
* - New PICK_SPLINE Pickmode added
* - Draw Modes
* - Fixed bug with increment operator for drawmodes (shift in underlying bitset)
* - Added Cells Draw Mode
* - SceneGraph
* - Fixed picking multipass bug where picking failed when blending or other color changing enter and leave functions where present
* - GlutPrimitive Node
......@@ -75,6 +83,10 @@
* - Fixed pick face bug, where picking buffer was updated to late
* - Fixed bug with point only meshes, where face and edge buffers were accessed but not there.
* - When updating colors, invalidate face and edge buffers too ( otherwise no update is done)
* - Be more carefull and check if mesh properties used for redering vanished between render passes (e.g. textures after restore from backups)
* -
* -QtTranslationManipulatorNode
* - Added possibility to add QVariants to the node
* - SceneGraphWidget
* - Added system to register a widget for new nodes without changing the widget code.
* - Geometry
......@@ -92,6 +104,8 @@
* - <b>New Plugins</b>
* - TypeLight
* - New object type handling light sources
* - TypeSphele
* - Simple sphere type
* - FileLight
* - Support for reading and writing light information
* - <b>Plugins</b>
......@@ -101,6 +115,7 @@
* - Fixed wrong interface definitioni causing plugins not visible in ui menus (Thanks to Sergei Migdalskiy for reporting this bug)
* - DataControl
* - Support for Light sources
* - Fixed Bug where delete key was not catched anymore in QT 4.6
* - FileOFF
* - non-manifold inputs are now duplicated and added as manifold meshes (These duplicates are marked in the OpenMesh status flag)
* - FileOBJ
......@@ -120,6 +135,7 @@
* - TextureControl
* - Fixed bug when trying to create textures for lights (?!!)
* - Fixed wrong interface definitioni causing plugins not visible in ui menus (Thanks to Sergei Migdalskiy for reporting this bug)
* - Backup interface support (copy constructors for per object datas and restore functions)
* - Topology Plugin
* - Added missing updates
* - Info Plugin
......@@ -130,6 +146,8 @@
* - Check if types exist before adding context menues (avoids warning)
* - VSI Plugin
* - Fix script generation for qt 4.6 ( in -> input rename as in causes a parse error )
* - Fixed draw errors on zooming
* - Additional Metadata for other algorithms
* - <b>Documentation</b>
* - Refactored documentation files ( One documentation directory, build targets)
* - Internal help files (qhc) are now searched automatically ( no need to specify at build time anymore!)
......
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