Commit 99749e62 authored by Jan Möbius's avatar Jan Möbius

Updated ChangeLog

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@9116 383ad7c9-94d9-4d36-a494-682f7c89f535
parent a6342bdd
/*! \page changelog Changelog /*! \page changelog Changelog
* *
* - <b>OpenFlipper 1.0 ( ? , 8985 RC7 )</b> * - <b>OpenFlipper 1.0 ( ? , 9115 RC7 )</b>
* - <b>Core</b> * - <b>Core</b>
* - Parallel plugin loader (The plugins are preloaded in parallel. This gives a large speedup on startup) * - Parallel plugin loader (The plugins are preloaded in parallel. This gives a large speedup on startup)
* - Bugfix for Processmanager when using blocking mode for new threads
* - Added global nodes to handle light sources
* - Improved error handling in some pluginfunctions * - Improved error handling in some pluginfunctions
* - Support writing multiple objects into one file * - Support writing multiple objects into one file
* - Internal light handling can now be switched off via pluginfunctions (Used by TypeLight to take control over lights) * - Added Light source management
* - Added global nodes to handle light sources
* - Internal light handling can now be switched off via pluginfunctions (Used by TypeLight to take control over lights)
* - About Dialog
* - Show information about registered types
* - Process Manager
* - Replaced Mutex by semaphore for waiting that a thread starts (mutex unlock does not work across threads in qt 4.6)
* - Bugfix when using blocking mode for new threads
* - Added Function to find the object to a node (Based on BaseObjectData)
* - <b>Object Types</b>
* - New Light Object
* - New Sphere Object
* - <b>Interfaces</b> * - <b>Interfaces</b>
* - updated textureInterface to save textures (including multitextures) * - BaseInterface
* - Added a new parameter to updatedObject which defies the update type (e.g. Topology, Geometry, selection)
* - TextureInterface
* - updated textureInterface to save textures (including multitextures)
* - PluginFunctions
* - New function to directly set lookAt
* - <b>UI</b> * - <b>UI</b>
* - Improved mouse interaction(translation with middle mouse button is done in world coordinates now) * - Improved mouse interaction(translation with middle mouse button is done in world coordinates now)
* - Added Context Menus to view modes (Depending on view mode context menus can be hidden now) * - Added Context Menus to view modes (Depending on view mode context menus can be hidden now)
...@@ -20,26 +34,37 @@ ...@@ -20,26 +34,37 @@
* - Fixed picking multipass bug where picking failed when blending or other color changing enter and leave functions where present * - Fixed picking multipass bug where picking failed when blending or other color changing enter and leave functions where present
* - GlutPrimitive Node * - GlutPrimitive Node
* - Fixed bounding box computation which was centered around origin and not around center of object * - Fixed bounding box computation which was centered around origin and not around center of object
* - Now handles multiple primitives in one node * - Now handles multiple primitives in one node( and different colors for each of the primitives)
* - Includes a rotation to set the orientation of the objects * - Includes a rotation to set the orientation of the objects
* - DrawMode SOLID_FACES_COLORED supported
* - MaterialNode
* - Add extra class to store all Material Information
* - PointNode * - PointNode
* - Use Vec3d * - Use Vec3d
* - LineNode * - LineNode
* - Use Vec3d * - Use Vec3d
* - MeshNode2 * - MeshNode2
* - Fixed bug where stripes are sometimes not updated correctly * - Fixed bug where stripes are sometimes not updated correctly
* - Fixed pick face bug, where picking buffer was updated to late
* - SceneGraphWidget
* - Added system to register a widget for new nodes without changing the widget code.
* - <b>New Plugins</b> * - <b>New Plugins</b>
* - TypeLight * - TypeLight
* - New object type handling light sources * - New object type handling light sources
* - FileLight * - FileLight
* - Support for reading and writing light information * - Support for reading and writing light information
* - <b>Plugins</b> * - <b>Plugins</b>
* - All
* - Converted all plugins to new updatedObject formats
* - DataControl * - DataControl
* - Support for Light sources * - Support for Light sources
* - FileOFF * - FileOFF
* - non-manifold inputs are now duplicated and added as manifold meshes (These duplicates are marked in the OpenMesh status flag) * - non-manifold inputs are now duplicated and added as manifold meshes (These duplicates are marked in the OpenMesh status flag)
* - FileOBJ * - FileOBJ
* - non-manifold inputs are now duplicated and added as manifold meshes (These duplicates are marked in the OpenMesh status flag) * - non-manifold inputs are now duplicated and added as manifold meshes (These duplicates are marked in the OpenMesh status flag)
* - INI
* - Support Light sources
* - Write material data for all objects with materialnode
* - IsoTropic Remesher * - IsoTropic Remesher
* - Process indicator added * - Process indicator added
* - Topology Plugin * - Topology Plugin
...@@ -51,6 +76,8 @@ ...@@ -51,6 +76,8 @@
* - Added docs for the glstate to describe internal projection matrix construction and parameters * - Added docs for the glstate to describe internal projection matrix construction and parameters
* - Improved Documentation for the process manager * - Improved Documentation for the process manager
* - Improved building instructions * - Improved building instructions
* - <b>Others</b>
* - Fixed some crashes with Visual Studio 2010 builds (Some may still be there)
* - <b>Build System</b> * - <b>Build System</b>
* - Added FFTW Finder * - Added FFTW Finder
* - Added Petsc finder * - Added Petsc finder
...@@ -58,6 +85,8 @@ ...@@ -58,6 +85,8 @@
* - Added fixup bundle for windows such that required dlls are copied to the build directory * - Added fixup bundle for windows such that required dlls are copied to the build directory
* - Added a GLUT finder * - Added a GLUT finder
* - Fixed the library dir in GLEW finder * - Fixed the library dir in GLEW finder
* - Fixup Bundle for Windows (Copies required DLLs to the build directory for easy execution)
* - Build ui files from ObjectTypes (Required to register Widgets to the scenegraph dialog)
* *
* - <b>OpenFlipper 1.0 RC6 ( 2010/03/17 , 8742 )</b> * - <b>OpenFlipper 1.0 RC6 ( 2010/03/17 , 8742 )</b>
* - <b>Core</b> * - <b>Core</b>
......
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