Commit 7a0b04fa authored by Jan Möbius's avatar Jan Möbius

Updated Changelog

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@9600 383ad7c9-94d9-4d36-a494-682f7c89f535
parent 0ac49318
/*! \page changelog Changelog
*
* - <b>OpenFlipper 1.0 ( ? , 9549 RC7 )</b>
* - <b>OpenFlipper 1.0 ( ? , 9595 RC7 )</b>
* - <b>Core</b>
* - Added Light source management
* - Added global nodes to handle light sources
......@@ -16,6 +16,8 @@
* - Fixed bug with scriptdir not set correctly on command line open
* - Made core.loadObject scriptable (automatically detects right file plugin to load object)
* - Fixed bug in scripted saveObject function where supported type was not correctly detected
* - Fixed bug when converting matrix and vector types between scripting and core
* - New function to add icon for view modes via script
* - Debugging
* - Windows debugging console for cerr and cout when building windows debug version
* - Increased stack frame size when doing debugging.
......@@ -30,9 +32,12 @@
* - Parallel plugin loader (The plugins are preloaded in parallel. This gives a large speedup on startup)
* - Introduced update types to control partial uptdates (color,topology,geometry,...)
* - Added region picking functions ( render picking and get a region of the picking )
* - Removed unused update type
* - <b>Object Types</b>
* - New Light Object
* - New Sphere Object
* - New BSpline Curve Object
* - New BSpline Surface Object
* - <b>Interfaces</b>
* - BackupInterface
* - Full redesign
......@@ -84,7 +89,6 @@
* - Fixed bug with point only meshes, where face and edge buffers were accessed but not there.
* - When updating colors, invalidate face and edge buffers too ( otherwise no update is done)
* - Be more carefull and check if mesh properties used for redering vanished between render passes (e.g. textures after restore from backups)
* -
* -QtTranslationManipulatorNode
* - Added possibility to add QVariants to the node
* - SceneGraphWidget
......@@ -148,6 +152,7 @@
* - Fix script generation for qt 4.6 ( in -> input rename as in causes a parse error )
* - Fixed draw errors on zooming
* - Additional Metadata for other algorithms
* - Fixed bug when converting matrix and vector types between scripting and core
* - <b>Documentation</b>
* - Refactored documentation files ( One documentation directory, build targets)
* - Internal help files (qhc) are now searched automatically ( no need to specify at build time anymore!)
......
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