Commit 67872ef2 authored by Jan Möbius's avatar Jan Möbius

Added some entries regarding shaders to ward shader

git-svn-id: http://www.openflipper.org/svnrepo/OpenFlipper/branches/Free@3507 383ad7c9-94d9-4d36-a494-682f7c89f535
parent a83f72e5
......@@ -4,11 +4,12 @@ file=Fragment.glsl
[Info]
name=Ward Shader
uniformTypes=float;float;float
uniforms=ward_specular;ward_diffuse;ward_alpha
uniformsMax=1.0;1.0;1.0
uniformsMin=0.0;0.0;0.0
uniformsDefault=0.5;1.0;0.1
version=1.0
uniforms=ward_specular,ward_diffuse,ward_alpha
uniformTypes=float,float,float
uniformsMin=0.0,0.0,0.0
uniformsMax=1.0,1.0,1.0
[VertexShader]
......
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