//=============================================================================
//
// OpenFlipper
// Copyright (C) 2008 by Computer Graphics Group, RWTH Aachen
// www.openflipper.org
//
//-----------------------------------------------------------------------------
//
// License
//
// OpenFlipper is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// OpenFlipper is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with OpenFlipper. If not, see .
//
//-----------------------------------------------------------------------------
//
// $Revision$
// $Author$
// $Date$
//
//=============================================================================
//=============================================================================
//
// Plugin Functions
//
//=============================================================================
#include
#include "PluginFunctions.hh"
#include "PluginFunctionsCore.hh"
namespace PluginFunctions {
/** \brief DONT USE DIRECTLY!!
*
* This Pointer will be used to access the data trees root in the plugin. Never use it directly as
* the internal Structure will change. Use the Access functions instead */
static BaseObject* objectRoot_;
/** \brief DONT USE DIRECTLY!!
*
* This pointer is internally used to acces the examiner widget in the main apllication
*/
static std::vector< glViewer* > examiner_widgets_;
/** \brief DONT USE DIRECTLY!!
*
* This vector is used internally to access properties of all viewers
*/
static std::vector< Viewer::ViewerProperties* > viewerProperties_;
/// TODO : Remove this variable and implement multiView correctly here
static glViewer* examiner_widget_;
/// Contains the currently active examiner
static unsigned int activeExaminer_ = 0;
/** \brief DONT USE DIRECTLY!!
*
* The pointer to the beginning of the scenegraph nodes ( only visible part )
* Between the actual root node ( sceneGraph_root_node_ ) and this node global nodes could be added
* This pointer is internally used to access the scenegraphs root node
*/
static SeparatorNode* root_node_;
/** \brief Scenegraph root node
*/
static SeparatorNode* sceneGraph_root_node_;
/** \brief a dummy properties object returned as a reference if the real object does not exist
*
*/
static Viewer::ViewerProperties dummyProperties;
void setDataRoot( BaseObject* _root ) {
objectRoot_ = _root;
}
int viewers( ) {
return examiner_widgets_.size();
}
void setViewers( std::vector< glViewer* > _viewerWidgets ) {
PluginFunctions::examiner_widgets_ = _viewerWidgets;
PluginFunctions::examiner_widget_ = examiner_widgets_[0];
}
void setViewerProperties( std::vector< Viewer::ViewerProperties* > _viewerProperties ) {
PluginFunctions::viewerProperties_ = _viewerProperties;
}
void setActiveExaminer( const unsigned int _id ) {
activeExaminer_ = _id;
}
glViewer* viewer(int _viewerId ) {
if ( _viewerId < 0 || _viewerId >= (int)examiner_widgets_.size() ) {
std::cerr << "Requested unknown viewer with id : " << _viewerId << std::endl;
return examiner_widgets_[activeExaminer()];
}
return( examiner_widgets_[_viewerId] );
}
unsigned int activeExaminer( ) {
return activeExaminer_;
}
void setRootNode( SeparatorNode* _root_node ) {
PluginFunctions::root_node_ = _root_node;
}
void setSceneGraphRootNode( SeparatorNode* _root_node ) {
PluginFunctions::sceneGraph_root_node_ = _root_node;
}
bool getPickedObject(const unsigned int _node_idx , BaseObjectData*& _object) {
for ( ObjectIterator o_it(PluginFunctions::ALL_OBJECTS) ; o_it != PluginFunctions::objectsEnd(); ++o_it) {
if ( o_it->picked( _node_idx ) ) {
_object = *o_it;
return true;
}
}
return false;
}
bool getSourceIdentifiers( std::vector& _identifiers ) {
_identifiers.clear();
for ( ObjectIterator o_it(PluginFunctions::ALL_OBJECTS) ; o_it != PluginFunctions::objectsEnd(); ++o_it) {
if ( o_it->source() )
_identifiers.push_back ( o_it->id() );
}
return (_identifiers.size() >0 );
}
bool getTargetIdentifiers( std::vector& _identifiers ) {
_identifiers.clear();
for ( ObjectIterator o_it(PluginFunctions::ALL_OBJECTS) ; o_it != PluginFunctions::objectsEnd(); ++o_it) {
if ( o_it->target() )
_identifiers.push_back ( o_it->id() );
}
return (_identifiers.size() >0 );
}
// ===============================================================================
// Get objects
// ===============================================================================
bool getObject( const int _identifier , BaseObject*& _object ) {
if ( _identifier == -1 )
return false;
_object = objectRoot_->childExists( _identifier );
return ( _object != 0 );
}
bool getObject( const int _identifier , BaseObjectData*& _object ) {
if ( _identifier == -1 )
return false;
BaseObject* object = objectRoot_->childExists( _identifier );
_object = dynamic_cast< BaseObjectData* >(object);
return ( _object != 0 );
}
// ===============================================================================
// ===============================================================================
bool object_exists( const int _identifier ) {
if ( _identifier == -1 )
return false;
BaseObject* object = objectRoot_->childExists( _identifier );
return ( object != 0 );
}
//===============================================================================
bool getAllMeshes( std::vector& _identifiers ) {
_identifiers.clear();
// find changed manipulator
for ( PluginFunctions::ObjectIterator o_it(PluginFunctions::ALL_OBJECTS,DATA_TRIANGLE_MESH) ;
o_it != PluginFunctions::objectsEnd(); ++o_it) {
_identifiers.push_back( o_it->id() );
}
return (_identifiers.size() > 0);
}
bool get_all_object_identifiers( std::vector& _identifiers ) {
_identifiers.clear();
// find changed manipulator
for ( PluginFunctions::ObjectIterator o_it(PluginFunctions::ALL_OBJECTS) ;
o_it != PluginFunctions::objectsEnd(); ++o_it) {
_identifiers.push_back( o_it->id() );
}
return (_identifiers.size() > 0);
}
void setBackColor( OpenMesh::Vec4f _color) {
for ( uint i = 0 ; i < examiner_widgets_.size(); ++i )
PluginFunctions::viewerProperties(i).backgroundColor(_color);
}
QPoint mapToGlobal(const QPoint _point ) {
return examiner_widgets_[activeExaminer_]->glMapToGlobal(_point);
}
QPoint mapToLocal( const QPoint _point ) {
return examiner_widgets_[activeExaminer_]->glMapFromGlobal(_point);
}
void setDrawMode( const unsigned int _mode , int _viewer) {
if ( _viewer == ACTIVE_VIEWER )
viewerProperties(activeExaminer()).drawMode(_mode);
else if ( _viewer == ALL_VIEWERS )
for ( uint i = 0 ; i < examiner_widgets_.size(); ++i )
viewerProperties(i).drawMode(_mode);
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
viewerProperties(_viewer).drawMode(_mode);
else
std::cerr << "Requested illegal viewer for setting DrawMode!!" << std::endl;
}
/** Get the current draw Mode of the examiner widget.\n
*
* The DrawModes are defined at ACG/Scenegraph/DrawModes.hh \n
* They can be combined.
*/
unsigned int drawMode( int _viewer ) {
if ( _viewer == ACTIVE_VIEWER ) {
return viewerProperties(activeExaminer()).drawMode();
} else if ( _viewer == ALL_VIEWERS )
std::cerr << "Please select viewer to get viewing direction!" << std::endl;
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
return viewerProperties(_viewer).drawMode();
else
std::cerr << "Requested illegal viewer for viewingDirection!!" << std::endl;
return viewerProperties(activeExaminer()).drawMode();
}
bool scenegraphPick( ACG::SceneGraph::PickTarget _pickTarget, const QPoint &_mousePos, unsigned int &_nodeIdx, unsigned int &_targetIdx, ACG::Vec3d *_hitPointPtr=0 ) {
return examiner_widgets_[activeExaminer_]->pick( _pickTarget,_mousePos,_nodeIdx,_targetIdx,_hitPointPtr );
}
bool scenegraphPick( const unsigned int _examiner, ACG::SceneGraph::PickTarget _pickTarget, const QPoint &_mousePos, unsigned int &_nodeIdx, unsigned int &_targetIdx, ACG::Vec3d *_hitPointPtr=0 ) {
if ( _examiner >= examiner_widgets_.size() ) {
std::cerr << "Wrong examiner id" << std::endl;
return false;
}
return examiner_widgets_[_examiner]->pick( _pickTarget,_mousePos,_nodeIdx,_targetIdx,_hitPointPtr );
}
bool scenegraphRegionPick( ACG::SceneGraph::PickTarget _pickTarget,
const QRegion& _region,
QList >& _list)
{
return examiner_widgets_[activeExaminer_]->pick_region( _pickTarget, _region, _list);
}
bool scenegraphRegionPick( const unsigned int _examiner,
ACG::SceneGraph::PickTarget _pickTarget,
const QRegion& _region,
QList >& _list)
{
if ( _examiner >= examiner_widgets_.size() ) {
std::cerr << "Wrong examiner id" << std::endl;
return false;
}
return examiner_widgets_[_examiner]->pick_region( _pickTarget, _region, _list);
}
//Warning : Dont use template function as external static pointer for examiner widget is not resolved correctly!!
void traverse( ACG::SceneGraph::MouseEventAction &_action ) {
ACG::SceneGraph::traverse(sceneGraph_root_node_,
_action,viewerProperties().glState() );
}
//Warning : Dont use template function as external static pointer for examiner widget is not resolved correctly!!
void traverse( const unsigned int _examiner, ACG::SceneGraph::MouseEventAction &_action ) {
if ( _examiner >= examiner_widgets_.size() ) {
std::cerr << "Wrong examiner id" << std::endl;
return;
}
ACG::SceneGraph::traverse(sceneGraph_root_node_, _action,viewerProperties(_examiner).glState() );
}
const std::string pickMode () {
// No seperate draw modes available all should have the same so take first
return viewerProperties().pickMode();
}
void pickMode ( std::string _mode) {
viewerProperties().pickMode(_mode);
}
Viewer::ActionMode actionMode() {
return viewerProperties().actionMode();
}
void actionMode ( Viewer::ActionMode _mode) {
viewerProperties().actionMode(_mode);
}
void getCurrentViewImage(QImage& _image) {
viewer( activeExaminer() )->snapshot( _image, true );
}
Viewer::ViewerProperties& viewerProperties(int _id) {
if ( _id >= (int)viewerProperties_.size() ) {
std::cerr << " Error, requested properties for non-existing Viewer!" << std::endl;
return dummyProperties;
}
if ( _id == -1 )
_id = activeExaminer_;
return ( *viewerProperties_[_id] );
}
void perspectiveProjection( int _viewer ) {
if ( _viewer == ACTIVE_VIEWER ) {
examiner_widgets_[activeExaminer_]->perspectiveProjection();
} else if ( _viewer == ALL_VIEWERS )
for ( uint i = 0 ; i < examiner_widgets_.size(); ++i )
examiner_widgets_[i]->perspectiveProjection();
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
examiner_widgets_[_viewer]->perspectiveProjection();
else
std::cerr << "Requested illegal viewer for perspectiveProjection()!!" << std::endl;
}
void orthographicProjection( int _viewer ) {
if ( _viewer == ACTIVE_VIEWER ) {
examiner_widgets_[activeExaminer_]->orthographicProjection();
} else if ( _viewer == ALL_VIEWERS )
for ( uint i = 0 ; i < examiner_widgets_.size(); ++i )
examiner_widgets_[i]->orthographicProjection();
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
examiner_widgets_[_viewer]->orthographicProjection();
else
std::cerr << "Requested illegal viewer for orthographicProjection()!!" << std::endl;
}
void allowRotation(bool _mode) {
examiner_widget_->allowRotation(_mode);
}
void setMainGLContext() {
examiner_widget_->makeCurrent();
}
void viewingDirection(const ACG::Vec3d &_dir, const ACG::Vec3d &_up , int _viewer ) {
if ( _viewer == ACTIVE_VIEWER ) {
examiner_widgets_[activeExaminer_]->viewingDirection(_dir,_up);
} else if ( _viewer == ALL_VIEWERS )
for ( uint i = 0 ; i < examiner_widgets_.size(); ++i )
examiner_widgets_[i]->viewingDirection(_dir,_up);
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
examiner_widgets_[_viewer]->viewingDirection(_dir,_up);
else
std::cerr << "Requested illegal viewer for viewingDirection!!" << std::endl;
}
void setScenePos(const ACG::Vec3d& _center,const double _radius, int _viewer ) {
if ( _viewer == ACTIVE_VIEWER ) {
examiner_widgets_[activeExaminer_]->setScenePos( _center, _radius );
} else if ( _viewer == ALL_VIEWERS )
for ( uint i = 0 ; i < examiner_widgets_.size(); ++i )
examiner_widgets_[i]->setScenePos( _center, _radius );
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
examiner_widgets_[_viewer]->setScenePos( _center, _radius );
else
std::cerr << "Requested illegal viewer for setScenePos!!" << std::endl;
examiner_widgets_[activeExaminer_];
}
void setScenePos(const ACG::Vec3d& _center, int _viewer ) {
if ( _viewer == ACTIVE_VIEWER ) {
examiner_widgets_[activeExaminer_]->setScenePos( _center, examiner_widgets_[activeExaminer_]->scene_radius() );
} else if ( _viewer == ALL_VIEWERS )
for ( uint i = 0 ; i < examiner_widgets_.size(); ++i )
examiner_widgets_[i]->setScenePos( _center, examiner_widgets_[i]->scene_radius() );
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
examiner_widgets_[_viewer]->setScenePos( _center, examiner_widgets_[_viewer]->scene_radius() );
else
std::cerr << "Requested illegal viewer for setScenePos!!" << std::endl;
}
void setSceneCenter(const ACG::Vec3d& _center, int _viewer) {
if (_viewer == ACTIVE_VIEWER) {
examiner_widgets_[activeExaminer_]->setSceneCenter(_center);
} else if (_viewer == ALL_VIEWERS) {
for (uint i = 0; i < examiner_widgets_.size(); ++i) {
examiner_widgets_[i]->setSceneCenter(_center);
}
} else if ((_viewer >= 0) && _viewer < (int) examiner_widgets_.size()) {
examiner_widgets_[_viewer]->setSceneCenter(_center);
} else {
std::cerr << "Requested illegal viewer for setSceneCenter!!"
<< std::endl;
}
}
const ACG::Vec3d& sceneCenter(int _viewer) {
if (_viewer == ACTIVE_VIEWER) {
return examiner_widgets_[activeExaminer_]->scene_center();
} else if (_viewer == ALL_VIEWERS)
std::cerr << "Please select viewer to get viewing direction!"
<< std::endl;
else if ((_viewer >= 0) && _viewer < (int) examiner_widgets_.size())
return examiner_widgets_[_viewer]->scene_center();
else
std::cerr << "Requested illegal viewer for sceneCenter!!" << std::endl;
return examiner_widgets_[activeExaminer_]->scene_center();
}
double sceneRadius() {
return examiner_widgets_[activeExaminer_]->scene_radius();
}
void translate( const ACG::Vec3d &_vector , int _viewer ) {
if ( _viewer == ACTIVE_VIEWER ) {
examiner_widgets_[activeExaminer_]->translate(_vector);
} else if ( _viewer == ALL_VIEWERS )
for ( uint i = 0 ; i < examiner_widgets_.size(); ++i )
examiner_widgets_[i]->translate(_vector);
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
examiner_widgets_[_viewer]->translate(_vector);
else
std::cerr << "Requested illegal viewer for translate!!" << std::endl;
}
void rotate(const ACG::Vec3d& _axis,
const double _angle,
const ACG::Vec3d& _center,
int _viewer )
{
if ( _viewer == ACTIVE_VIEWER ) {
examiner_widgets_[activeExaminer_]->rotate(_axis,_angle,_center);
} else if ( _viewer == ALL_VIEWERS )
for ( uint i = 0 ; i < examiner_widgets_.size(); ++i )
examiner_widgets_[i]->rotate(_axis,_angle,_center);
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
examiner_widgets_[_viewer]->rotate(_axis,_angle,_center);
else
std::cerr << "Requested illegal viewer for rotate!!" << std::endl;
}
void viewHome(int _viewer) {
if ( _viewer == ACTIVE_VIEWER ) {
examiner_widgets_[activeExaminer_]->home();
} else if ( _viewer == ALL_VIEWERS )
for ( uint i = 0 ; i < examiner_widgets_.size(); ++i )
examiner_widgets_[i]->home();
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
examiner_widgets_[_viewer]->home();
else
std::cerr << "Requested illegal viewer for viewHome!!" << std::endl;
}
void viewAll(int _viewer) {
if ( _viewer == ACTIVE_VIEWER ) {
examiner_widgets_[activeExaminer_]->viewAll();
} else if ( _viewer == ALL_VIEWERS )
for ( uint i = 0 ; i < examiner_widgets_.size(); ++i )
examiner_widgets_[i]->viewAll();
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
examiner_widgets_[_viewer]->viewAll();
else
std::cerr << "Requested illegal viewer for viewAll!!" << std::endl;
}
ACG::Vec3d viewingDirection(int _viewer) {
if ( _viewer == ACTIVE_VIEWER ) {
return viewerProperties(activeExaminer_).glState().viewing_direction();
} else if ( _viewer == ALL_VIEWERS )
std::cerr << "Please select viewer to get viewing direction!" << std::endl;
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
return viewerProperties(_viewer).glState().viewing_direction();
else
std::cerr << "Requested illegal viewer for viewingDirection!!" << std::endl;
return viewerProperties().glState().viewing_direction();
}
ACG::Vec3d eyePos(int _viewer) {
if ( _viewer == ACTIVE_VIEWER ) {
return viewerProperties(activeExaminer_).glState().eye();
} else if ( _viewer == ALL_VIEWERS )
std::cerr << "Please select viewer to get eyePos!" << std::endl;
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
return viewerProperties(_viewer).glState().eye();
else
std::cerr << "Requested illegal viewer for eyePos!!" << std::endl;
return viewerProperties().glState().eye();
}
ACG::Vec3d upVector(int _viewer) {
if ( _viewer == ACTIVE_VIEWER ) {
return viewerProperties(activeExaminer_).glState().up();
} else if ( _viewer == ALL_VIEWERS )
std::cerr << "Please select viewer to get up vector!" << std::endl;
else if ( ( _viewer >= 0 ) && _viewer < (int)examiner_widgets_.size() )
return viewerProperties(_viewer).glState().up();
else
std::cerr << "Requested illegal viewer for up vector!!" << std::endl;
return viewerProperties().glState().up();
}
ACG::SceneGraph::BaseNode* getSceneGraphRootNode() {
return PluginFunctions::sceneGraph_root_node_;
}
ACG::SceneGraph::BaseNode* getRootNode() {
return PluginFunctions::root_node_;
}
void addNode(ACG::SceneGraph::BaseNode* _node){
if (PluginFunctions::root_node_)
_node->set_parent( PluginFunctions::root_node_ );
}
void addGlobalNode(ACG::SceneGraph::BaseNode* _node){
if (PluginFunctions::sceneGraph_root_node_){
//set node as new parent for root's children
while( PluginFunctions::sceneGraph_root_node_->nChildren() > 0 ){
ACG::SceneGraph::BaseNode* child = *(PluginFunctions::sceneGraph_root_node_->childrenBegin());
child->set_parent( _node );
}
_node->set_parent( PluginFunctions::sceneGraph_root_node_ );
}
}
int objectCount() {
int count = 0;
// find changed manipulator
for ( PluginFunctions::ObjectIterator o_it(PluginFunctions::ALL_OBJECTS) ;
o_it != PluginFunctions::objectsEnd(); ++o_it) {
++count;
}
return ( count );
}
int targetCount() {
int count = 0;
// find changed manipulator
for ( PluginFunctions::ObjectIterator o_it(PluginFunctions::TARGET_OBJECTS) ;
o_it != PluginFunctions::objectsEnd(); ++o_it) {
++count;
}
return ( count );
}
int sourceCount() {
int count = 0;
// find changed manipulator
for ( PluginFunctions::ObjectIterator o_it(PluginFunctions::SOURCE_OBJECTS) ;
o_it != PluginFunctions::objectsEnd(); ++o_it) {
++count;
}
return ( count );
}
int visibleCount() {
int count = 0;
// find changed manipulator
for ( PluginFunctions::ObjectIterator o_it(PluginFunctions::ALL_OBJECTS) ;
o_it != PluginFunctions::objectsEnd(); ++o_it) {
if ( o_it->visible() )
++count;
}
return ( count );
}
/** Returns a vector containing all currently available objects
*
* @param _objects vector of all objects
*/
void get_all_objects( std::vector < BaseObjectData*>& _objects ) {
_objects.clear();
// find changed manipulator
for ( PluginFunctions::ObjectIterator o_it(PluginFunctions::ALL_OBJECTS,DATA_TRIANGLE_MESH) ;
o_it != PluginFunctions::objectsEnd(); ++o_it) {
_objects.push_back( *o_it );
}
}
/// Fly to point and viewing direction (animated).
void flyTo (const ACG::Vec3d &_position, const ACG::Vec3d &_center, double _time) {
examiner_widgets_[activeExaminer_]->flyTo(_position,_center,_time);
}
// ===============================================================================
// Getting data from objects and casting between them
// ===============================================================================
BaseObjectData* baseObjectData( BaseObject* _object ){
if ( _object == 0 )
return 0;
return dynamic_cast< BaseObjectData* >(_object);
}
// ===============================================================================
// Get the root of the object structure
// ===============================================================================
BaseObject*& objectRoot() {
return (objectRoot_);
}
}